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  2. DirectX - Wikipedia

    en.wikipedia.org/wiki/DirectX

    In 2002, Microsoft released DirectX 9 with support for the use of much longer shader programs than before with pixel and vertex shader version 2.0. Microsoft has continued to update the DirectX suite since then, introducing Shader Model 3.0 in DirectX 9.0c, released in August 2004.

  3. RemoteFX - Wikipedia

    en.wikipedia.org/wiki/RemoteFX

    For Windows Server 2008 R2 SP1, at least one DirectX 9.0c and 10.0 capable graphics card must be installed on the server. For Windows Server 2012, at least one DirectX 11.0 capable graphics card with a WDDM 1.2 driver must be installed on the server. [22] The host machine must not be a Domain Controller.

  4. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Microsoft bought RenderMorphics in February 1995, bringing its staff on board to implement a 3D graphics engine for Windows 95. [17] The first version of Direct3D shipped in DirectX 2.0 (June 2, 1996) and DirectX 3.0 (September 26, 1996). Direct3D initially implemented an "immediate mode" 3D API and layered upon it a "retained mode" 3D API. [18]

  5. Comparison of Microsoft Windows versions - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Microsoft...

    9.0c (Oct 2006) (optional) It is possible to install the MS-DOS variants 7.0 and 7.1 without the graphics user interface of Windows. If an independent installation of both, DOS and Windows is desired, DOS ought to be installed prior to Windows, at the start of a small partition.

  6. 3DMark - Wikipedia

    en.wikipedia.org/wiki/3DMark

    DirectX 9.0: Unsupported 3DMark05: The fifth generation 3DMark. Like 3DMark03, it is based on DirectX 9 but all of the graphics tests require a minimum hardware support of Shader Model 2.0. [11] While the tests only make use of Shader Model 2.0, by default the highest compilation profile supported by the hardware is used, including 3.0.

  7. Windows 9x - Wikipedia

    en.wikipedia.org/wiki/Windows_9x

    Microsoft DirectX, a set of standard gaming APIs, stopped being updated on Windows 95 at version 8.0a. [17] It also stopped being updated on Windows 98 and Me after the release of Windows Vista in 2006, making DirectX 9.0c the last version of DirectX to support these operating systems.

  8. Talk:DirectX/Archive 1 - Wikipedia

    en.wikipedia.org/wiki/Talk:DirectX/Archive_1

    DirectX 9.0C Has had 4 update's in the past year with 9.0C Febuary coming out on 18 Feb 2006. ... I always used to download the big Microsoft files on a Linux machine ...

  9. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    DirectX 9.0 introduced Shader Model 2.0, which offered one of the necessary components to enable rendering of high-dynamic-range images: lighting precision was not limited to just 8-bits. Although 8-bits was the minimum in applications, programmers could choose up to a maximum of 24 bits for lighting precision.