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  2. Peter Usborne - Wikipedia

    en.wikipedia.org/wiki/Peter_Usborne

    Teach Your Monster to Read [19] is a series of games that has helped millions of children learn to read, funded by The Usborne Foundation. His son, Martin, also runs a publishing company, Hoxton Mini Press. [20] [21]

  3. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...

  4. JumpStart Advanced 1st Grade - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Advanced_1st_Grade

    He has much energy and loves sports, and his powerup is the Game-Winning Soccer Ball. Eleanor: (Voiced by Kath Soucie) A pink elephant wearing a purple dress, bow, and shoes, Eleanor first appeared in Preschool. She loves reading books and eating peanuts, and her powerup is the Power Peanut.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Reading program lets kids earn tickets to April 26-27 Monster ...

    www.aol.com/reading-program-lets-kids-earn...

    Libraries participating in the Monster Jam reading program are: Alexandria Public Library , 10 Maple Drive, Alexandria Fairfield County District Library , 219 N. Broad St., Lancaster

  7. Osmo (game system) - Wikipedia

    en.wikipedia.org/wiki/Osmo_(Game_System)

    Osmo is a line of hands-on educational digital/physical games product by the company Tangible Play, based in Palo Alto, California.Osmo's products are built around its proprietary “Reflective Artificial Intelligence,” a system that uses a stand and a clip-on mirror to allow an iPad or iPhone's front-facing camera to recognize and track objects in the physical play space in front of the device.

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