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  2. Ruffle (software) - Wikipedia

    en.wikipedia.org/wiki/Ruffle_(software)

    As of December 2024, Ruffle supports most older Flash content, which use ActionScript 1.0 and 2.0, with 95% of the language and 78% of the API having been implemented. [8] Support for ActionScript 3.0 has improved significantly since August 2022, with about 90% of the language and 76% of the API having been implemented, and an additional 7% of ...

  3. Google Swiffy - Wikipedia

    en.wikipedia.org/wiki/Google_Swiffy

    Google Swiffy supported a subset of SWF 10, ActionScript 2.0 and ActionScript 3.0. Supporting browsers. Google Chrome; Safari; ... Ruffle, a free and open ...

  4. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    ActionScript 3.0, JavaScript, TypeScript: No Yes Yes No No Native (1.0), also implements canvas2D No FBX No Open source (engine), Proprietary (model conversion) Open-source API for games and multimedia routines modules. Display animation on Web browser and mobile devices. OSG.JS: JavaScript: No Yes Yes No Yes Native (1.0) Yes No No MIT

  5. ActionScript - Wikipedia

    en.wikipedia.org/wiki/ActionScript

    In previous versions of ActionScript, undefined was the default value for instances of the Object class. In ActionScript 3.0, the default value for Object instances is null. ActionScript 3 some complex data types [13] Array: Contains a list of data. Though ActionScript 3 is a strongly typed language, the contents of an Array may be of any type ...

  6. ActionScript 3.0 - Wikipedia

    en.wikipedia.org/?title=ActionScript_3.0&redirect=no

    This page was last edited on 22 September 2014, at 23:29 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  7. Action Message Format - Wikipedia

    en.wikipedia.org/wiki/Action_Message_Format

    Action Message Format (AMF) is a binary format used to serialize object graphs such as ActionScript objects and XML, or send messages between an Adobe Flash client and a remote service, usually a Flash Media Server or third party alternatives. The Actionscript 3 language provides classes for encoding and decoding from the AMF format.

  8. Starling Framework - Wikipedia

    en.wikipedia.org/wiki/Starling_Framework

    ActionScript 3: Platform: Cross-platform: License: Simplified BSD: Website: www.starling-framework.org: Starling is an open source game framework used to create 2D ...

  9. Lightspark - Wikipedia

    en.wikipedia.org/wiki/Lightspark

    Lightspark supports most of ActionScript 3.0 and has an NPAPI plug-in. [2] It will fall back on Gnash, a free SWF player on ActionScript 1.0 and 2.0 (AVM1) code. Lightspark supports OpenGL-based rendering and LLVM-based ActionScript execution and uses OpenGL shaders . The player is compatible with H.264 Flash videos on YouTube.