Search results
Results from the WOW.Com Content Network
In a computer's central processing unit (CPU), the accumulator is a register in which intermediate arithmetic logic unit results are stored.. Without a register like an accumulator, it would be necessary to write the result of each calculation (addition, multiplication, shift, etc.) to cache or main memory, perhaps only to be read right back again for use in the next operation.
A digital differential analyzer (DDA), also sometimes called a digital integrating computer, [1] is a digital implementation of a differential analyzer. The integrators in a DDA are implemented as accumulators , with the numeric result converted back to a pulse rate by the overflow of the accumulator.
Accumulator (computing), in a CPU, a processor register for storing intermediate results; Accumulator (computer vision), discrete cell structure to count votes, standard component of the Hough transform; Accumulator (cryptography), a value, determined by a set of values, that allows one to verify if any one of the original values is a member of ...
The first computer to have multiple parallel discrete single-bit ALU circuits was the 1951 Whirlwind I, which employed sixteen such "math units" to enable it to operate on 16-bit words. In 1967, Fairchild introduced the first ALU-like device implemented as an integrated circuit, the Fairchild 3800, consisting of an eight-bit arithmetic unit ...
The hardware unit that performs the operation is known as a multiplier–accumulator (MAC unit); the operation itself is also often called a MAC or a MAD operation. The MAC operation modifies an accumulator a : a ← a + ( b × c ) {\displaystyle a\gets a+(b\times c)}
IPv6 routes computer network traffic amongst a 128-bit range of addresses. ZFS is a 128-bit file system. 128 bits is a common key size for symmetric ciphers and a common block size for block ciphers in cryptography. The IBM i Machine Interface defines all pointers as 128-bit. The Machine Interface instructions are translated to the hardware's ...
Graphics represented as a rectangular grid of pixels. Rasterization Converting vector graphics to raster graphics. This terms also denotes a common method of rendering 3D models in real time. Ray casting Rendering by casting non-recursive rays from the camera into the scene. 2D ray casting is a 2.5D rendering method. Ray marching
A technology consisting of computer components and recording media used to retain digital data. It is a core function and fundamental component of computers. [1] device memory local memory associated with a hardware device such as a graphics processing unit or OpenCL compute device, distinct from main memory. Digital Video Disc (DVD)