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Before the release of StarCraft, Blizzard Entertainment released a free-to-download game demo entitled Loomings, comprising three missions and a tutorial. [53] The prequel was made available for the full game in October 1999 as a custom map campaign, adding two extra missions and hosting it on Battle.net. [54]
StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. [1] The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator ...
StarCraft: Remastered was the first project released by the "Classic Games division", a team at Blizzard focused on updating and remastering some of their older titles, with an initially announced focus on StarCraft, Diablo II, and Warcraft III. [1] Prior to release, the original StarCraft and its expansion were both made free to download and ...
StarCraft II: Legacy of the Void is a stand-alone game in which new units are added to all three races as well as changing existing units, and also makes groundbreaking changes to the economy-aspect of the game. The story of StarCraft is concluded by following the Protoss Race in their quest to reclaim their homeworld and for Kerrigan to ...
StarCraft: Brood War is the expansion pack for the military science fiction real-time strategy video game StarCraft. Released in December 1998 for Microsoft Windows and June 1999 for Mac OS , it was co-developed by Saffire and Blizzard Entertainment .
StarCraft Battle Chest (1999) includes the original game and Brood War; [49] StarCraft: Remastered (2017) includes remastered versions of original game and Brood War [50] Included without expansions in the Blizzard's Game of the Year Collection (1998), [ 32 ] and include with Brood War in the Blizzard Anthology (2000) collection [ 33 ]
StarCraft remains one of the most popular online games in the world; [8] Blizzard Entertainment reported an 800 percent increase in Battle.net service usage after the game's release in 1998. [9] The original StarCraft and its expansion are particularly popular in South Korea, where a successful eSports scene has been established. [10]
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...