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  2. Boolean operations on polygons - Wikipedia

    en.wikipedia.org/wiki/Boolean_operations_on_polygons

    Boolean operations on polygons are a set of Boolean operations (AND, OR, NOT, XOR, ...) operating on one or more sets of polygons in computer graphics. These sets of operations are widely used in computer graphics, CAD, and in EDA (in integrated circuit physical design and verification software). Different boolean operations

  3. Operand - Wikipedia

    en.wikipedia.org/wiki/Operand

    A computer instruction describes an operation such as add or multiply X, while the operand (or operands, as there can be more than one) specify on which X to operate as well as the value of X. Additionally, in assembly language, an operand is a value (an argument) on which the instruction, named by mnemonic, operates.

  4. Single instruction, multiple data - Wikipedia

    en.wikipedia.org/wiki/Single_instruction...

    Single instruction, multiple data. Single instruction, multiple data (SIMD) is a type of parallel processing in Flynn's taxonomy.SIMD can be internal (part of the hardware design) and it can be directly accessible through an instruction set architecture (ISA), but it should not be confused with an ISA.

  5. Single instruction, multiple threads - Wikipedia

    en.wikipedia.org/wiki/Single_instruction...

    The simplest way to understand SIMT is to imagine a multi-core system, where each core has its own register file, its own ALUs (both SIMD and Scalar) and its own data cache, but that unlike a standard multi-core system which has multiple independent instruction caches and decoders, as well as multiple independent Program Counter registers, the ...

  6. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).

  7. Common operator notation - Wikipedia

    en.wikipedia.org/wiki/Common_operator_notation

    This does not hold true for higher operators. For example, exponentiation is normally right-associative in mathematics, [1] but is implemented as left-associative in some computer applications like Excel. In programming languages where assignment is implemented as an operator, that operator is often right-associative.

  8. Arithmetic logic unit - Wikipedia

    en.wikipedia.org/wiki/Arithmetic_logic_unit

    The first computer to have multiple parallel discrete single-bit ALU circuits was the 1951 Whirlwind I, which employed sixteen such "math units" to enable it to operate on 16-bit words. In 1967, Fairchild introduced the first ALU-like device implemented as an integrated circuit, the Fairchild 3800, consisting of an eight-bit arithmetic unit ...

  9. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    Most of the built-in functions and operators, can operate both on scalars and vectors (up to 4 elements), for one or both operands. Common built-in functions that are provided and are commonly used for graphics purposes are: mix, smoothstep, normalize, inversesqrt, clamp, length, distance, dot, cross, reflect, refract and vector min and max.