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C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.
Usage in C# [ edit ] In .NET Framework 4.0, the Lazy<T> class was introduced, which internally uses double-checked locking by default (ExecutionAndPublication mode) to store either the exception that was thrown during construction, or the result of the function that was passed to Lazy<T> : [ 15 ]
StarDict, developed by Hu Zheng (胡正), is a free GUI released under the GPL-3.0-or-later license for accessing StarDict dictionary files (a dictionary shell). It is the successor of StarDic, developed by Ma Su'an (馬蘇安), continuing its version numbers.
From Java 8 onwards, the default keyword can be used to allow an interface to provide an implementation of a method. do The do keyword is used in conjunction with while to create a do-while loop, which executes a block of statements associated with the loop and then tests a boolean expression associated with the while.
C# is case sensitive and all C# keywords are in lower cases. Visual Basic and C# share most keywords, with the difference being that the default Visual Basic keywords are the capitalised versions of the C# keywords, e.g. Public vs public, If vs if. A few keywords have very different versions in Visual Basic and C#:
On October 12, 2021, Visual Studio 2022 RC and Preview 5 was released while setting November 8, 2021 for its general availability. [230] It is generally available (GA) since November 8, 2021 and available for download. [231] It is available only for Windows 10 and Windows Server 2016 or later, and also supports Windows Server 2022.
A weight-balanced tree is a binary search tree that stores the sizes of subtrees in the nodes. That is, a node has fields key, of any ordered type; value (optional, only for mappings)
In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...