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Counter-Strike (also known as Half-Life: Counter-Strike or Counter-Strike 1.6) [5] is a tactical first-person shooter game developed by Valve.It was initially developed and released as a Half-Life modification by Minh "Gooseman" Le and Jess Cliffe in 1999, before Le and Cliffe were hired and the game's intellectual property acquired.
Counter-Strike: Global Offensive was the fourth release in the main, Valve-developed Counter-Strike series in 2012. Much like Counter-Strike: Source the game runs on the Source engine. It was available for Microsoft Windows, OS X, and Linux, as well as the Xbox 360 and PlayStation 3 consoles, and is backwards compatible on the Xbox One console.
Counter-Strike: Malvinas [a] is an unofficial multiplayer video game map for Counter-Strike: Source, developed and distributed by Argentinian [1] web hosting company Dattatec. The map was released on March 4, 2013 and was created using the Source game engine .
Counter-Strike Nexon: Zombies was released via Steam on October 7, 2014. [6] This is the first adaptation of Counter-Strike Online to be published via Valve's Steam content delivery system. [7] Counter-Strike Nexon: Zombies was renamed to Counter-Strike Nexon: Studio in 2019. Counter-Strike Online was discontinued in Singapore/Malaysia (ENGLISH ...
Counter-Strike, a 2000 modification of the video game Half-Life; Counter-Strike: Condition Zero, a 2004 video game; Counter-Strike: Source, a 2004 video game; Counter-Strike: Global Offensive, a 2012 video game; Counter-Strike 2, a 2023 video game; Counterstrike, an expansion pack for the video game Command & Conquer: Red Alert "Counterstrike ...
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But a threat of another strike looms large if the parties fail to reach a consensus over the unresolved decisions related to automation and its future at U.S. ports.
Chris Shive of Hardcore Gamer stated that Counter-Strike 2 is a "mostly positive update to Global Offensive", and gave it a 4/5 rating. [6] Polygon ' s Charlie Theel called Counter-Strike 2 "a significant move forward for the franchise", praising the game's changes to weapon handling, visuals, sound design and art direction. [55]