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  2. GPU virtualization - Wikipedia

    en.wikipedia.org/wiki/GPU_virtualization

    For certain GPU models, Nvidia and AMD video card drivers attempt to detect the GPU is being accessed by a virtual machine and disable some or all GPU features. [35] NVIDIA has recently changed virtualization rules for consumer GPUs by disabling the check in GeForce Game Ready driver 465.xx and later.

  3. Shared graphics memory - Wikipedia

    en.wikipedia.org/wiki/Shared_graphics_memory

    Most early personal computers used a shared memory design with graphics hardware sharing memory with the CPU. Such designs saved money as a single bank of DRAM could be used for both display and program. Examples of this include the Apple II computer, the Commodore 64, the Radio Shack Color Computer, the Atari ST, and the Apple Macintosh.

  4. Dell Precision - Wikipedia

    en.wikipedia.org/wiki/Dell_Precision

    There is a fairly common complaint about Nvidia GPU equipped M6500's freezing or locking up on a black/blue screen, which can be attributed to various faulty components, [96] although one workaround is to disable PowerMizer. [97] Complaints about the touchpad malfunctioning have also been noted. First Precision with a mSATA slot and USB 3.0.

  5. GPU switching - Wikipedia

    en.wikipedia.org/wiki/GPU_switching

    A classic motherboard with on-board integrated graphics processors, a discrete graphics card can be installed at a PCI slot. GPU switching is a mechanism used on computers with multiple graphic controllers. This mechanism allows the user to either maximize the graphic performance or prolong battery life by switching between the graphic cards.

  6. Nvidia Optimus - Wikipedia

    en.wikipedia.org/wiki/Nvidia_Optimus

    Nvidia Optimus is a computer GPU switching technology created by Nvidia which, depending on the resource load generated by client software applications, will seamlessly switch between two graphics adapters within a computer system in order to provide either maximum performance or minimum power draw from the system's graphics rendering hardware.

  7. Graphics processing unit - Wikipedia

    en.wikipedia.org/wiki/Graphics_processing_unit

    A graphics processing unit (GPU) is a specialized electronic circuit initially designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles.

  8. Hardware overlay - Wikipedia

    en.wikipedia.org/wiki/Hardware_overlay

    The overlay is a dedicated buffer into which one app can render (typically video), without incurring the significant performance cost of checking for clipping and overlapping rendering by other apps. The framebuffer has hardware support for importing and rendering the buffer contents without going through the GPU. [citation needed]

  9. AMD CrossFire - Wikipedia

    en.wikipedia.org/wiki/AMD_CrossFire

    AMD CrossFire (also known as CrossFireX) is a brand name for the multi-GPU technology by AMD, originally developed by ATI Technologies. [1] The technology allows up to four GPUs to be used in a single computer to improve graphics performance.