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  2. Freepik - Wikipedia

    en.wikipedia.org/wiki/Freepik

    Freepik (stylized as FREEP!K) is an image bank and stock image platform. Freepik offers photographs, illustrations, and vector images. The platform distributes its content under a freemium model. [1] Freepik was founded in 2010 in Málaga, Spain, [2] to provide free graphic resources to designers.

  3. List of social platforms with at least 100 million active users

    en.wikipedia.org/wiki/List_of_social_platforms...

    This is a list of social platforms with at least 100 million monthly active users. [a] The list includes social networks, as well as online forums, photo and video sharing platforms, messaging and VoIP apps.

  4. Behance - Wikipedia

    en.wikipedia.org/wiki/Behance

    Behance, stylized as BÄ“hance, is a social media platform owned by Adobe whose main focus is to showcase and discover creative work. [2] [3] Behance was founded by Matias Corea and Scott Belsky in November 2005. [4] It was acquired by Adobe in December 2012. [5] As of October 2020, Behance had over 24 million members. [6]

  5. Web banner - Wikipedia

    en.wikipedia.org/wiki/Web_banner

    A web banner or banner ad is a form of advertising on the World Wide Web delivered by an ad server. This form of online advertising entails embedding an advertisement into a web page. It is intended to attract traffic to a website by linking to the website of the advertiser. In many cases, banners are delivered by a central ad server.

  6. Social media marketing - Wikipedia

    en.wikipedia.org/wiki/Social_media_marketing

    Social media marketing is the use of social media platforms and websites to promote a product or service. [1] Although the terms e-marketing and digital marketing are still dominant in academia, social media marketing is becoming more popular for both practitioners and researchers.

  7. User-generated content - Wikipedia

    en.wikipedia.org/wiki/User-generated_content

    An example of user-generated content, a personalised sign and objects in the virtual world of Second Life. User-generated content (UGC), alternatively known as user-created content (UCC), emerged from the rise of intelligent web services which allow everyday users to create content, such as images, videos, audio, text, testimonials, and software (e.g. video game mods) and interact with other ...

  8. Timeline of social media - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_social_media

    Decade Description 1970s–1980s The PLATO system (developed at the University of Illinois and subsequently commercially marketed by Control Data Corporation) offers early forms of social media with Notes, PLATO's message-forum application; TERM-talk, its instant-messaging feature; Talkomatic, perhaps the first online chat room; News Report, a crowd-sourced online newspaper, and blog; and ...

  9. Social media - Wikipedia

    en.wikipedia.org/wiki/Social_media

    Social media allows for mass cultural exchange and intercultural communication, despite different ways of communicating in various cultures. [225] Social media has affected the way youth communicate, by introducing new forms of language. [226] Novel acronyms save time, as illustrated by "LOL", which is the ubiquitous shortcut for "laugh out loud".