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  2. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    At QuakeCon 2018, id Software announced the release of a new game in the Doom franchise called Doom Eternal. [11] Powered by the id Tech 7 engine, Doom Eternal was released on March 20, 2020. The new engine is capable of delivering an increase in geometric detail without drops in frame-rate vs. id Tech 6. [ 12 ]

  3. id Tech 7 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_7

    id Tech 7 is a multiplatform proprietary game engine developed by id Software.As part of the id Tech series of game engines, it is the successor to id Tech 6.The software was first demonstrated at QuakeCon 2018 as part of the id Software announcement of Doom Eternal.

  4. id Tech 6 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_6

    The PC version of the engine is based on Vulkan API and OpenGL API. John Carmack started talking about his vision regarding the engine that would succeed id Tech 5 several years before the latter debuted in Rage , but following his departure from id Software in 2014, Tiago Sousa was hired to replace him as the lead renderer programmer at the ...

  5. Doom Eternal - Wikipedia

    en.wikipedia.org/wiki/Doom_Eternal

    Doom Eternal is a 2020 first-person shooter game developed by id Software and published by Bethesda Softworks.The sequel to Doom (2016), and the seventh game in the Doom series, it was released for PlayStation 4, Stadia, Windows, and Xbox One on March 20, 2020, with a port for Nintendo Switch released on December 8, 2020, and versions for PlayStation 5 and Xbox Series X/S released on June 29 ...

  6. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.

  7. Doom (2016 video game) - Wikipedia

    en.wikipedia.org/wiki/Doom_(2016_video_game)

    A sequel to Doom, Doom Eternal, was released on March 20, 2020. [204] The development of Doom influenced Doom Eternal ' s in several ways. Post-release analysis by id and the Doom playerbase showed a reliance on the Super Shotgun to the exclusion of all other weapons by a large segment of the game's players.

  8. Doom (franchise) - Wikipedia

    en.wikipedia.org/wiki/Doom_(franchise)

    Doom (stylized as DOOM) is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. [1] The series usually focuses on the exploits of an unnamed space marine (often referred to as Doomguy or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an ...

  9. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    [10] Bloom is a Doom II and Blood crossover released by Bloom Team in 2021. It features over 50 new enemy types, a new episode and an original soundtrack. [11] Eternal Doom is a 32-level megawad for Doom II created by Team Eternal and TeamTNT. It was released non-commercially in several versions, with the final one being released on November 14 ...