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  2. Pseudocode - Wikipedia

    en.wikipedia.org/wiki/Pseudocode

    Pseudocode. In computer science, pseudocode is a description of the steps in an algorithm using a mix of conventions of programming languages (like assignment operator, conditional operator, loop) with informal, usually self-explanatory, notation of actions and conditions. [ 1 ][ 2 ] Although pseudocode shares features with regular programming ...

  3. AC-3 algorithm - Wikipedia

    en.wikipedia.org/wiki/AC-3_algorithm

    AC-3 is expressed in pseudocode as follows: Input: A set of variables X A set of domains D(x) for each variable x in X. D(x) contains vx0, vx1... vxn, the possible values of x A set of unary constraints R1(x) on variable x that must be satisfied A set of binary constraints R2(x, y) on variables x and y that must be satisfied Output: Arc ...

  4. The Art of Computer Programming - Wikipedia

    en.wikipedia.org/wiki/The_Art_of_Computer...

    The Art of Computer Programming (TAOCP) is a comprehensive monograph written by the computer scientist Donald Knuth presenting programming algorithms and their analysis. Volumes 1–5 are intended to represent the central core of computer programming for sequential machines. When Knuth began the project in 1962, he originally conceived of it as ...

  5. Bubble sort - Wikipedia

    en.wikipedia.org/wiki/Bubble_sort

    For example, bubble sort is () on a list that is already sorted, while quicksort would still perform its entire (⁡) sorting process. While any sorting algorithm can be made O ( n ) {\displaystyle O(n)} on a presorted list simply by checking the list before the algorithm runs, improved performance on almost-sorted lists is harder to replicate.

  6. CYK algorithm - Wikipedia

    en.wikipedia.org/wiki/CYK_algorithm

    In computer science, the Cocke–Younger–Kasami algorithm (alternatively called CYK, or CKY) is a parsing algorithm for context-free grammars published by Itiroo Sakai in 1961. [1][2] The algorithm is named after some of its rediscoverers: John Cocke, Daniel Younger, Tadao Kasami, and Jacob T. Schwartz.

  7. Boyer–Moore–Horspool algorithm - Wikipedia

    en.wikipedia.org/wiki/Boyer–Moore–Horspool...

    In computer science, the Boyer–Moore–Horspool algorithm or Horspool's algorithm is an algorithm for finding substrings in strings. It was published by Nigel Horspool in 1980 as SBM. [1] It is a simplification of the Boyer–Moore string-search algorithm which is related to the Knuth–Morris–Pratt algorithm. The algorithm trades space for ...

  8. Pidgin code - Wikipedia

    en.wikipedia.org/wiki/Pidgin_code

    Pidgin code. In computer programming, pidgin code is a mixture of several programming languages in the same program, or pseudocode that is a mixture of a programming language with natural language descriptions. Hence the name: the mixture is a programming language analogous to a pidgin in natural languages.

  9. Binary search tree - Wikipedia

    en.wikipedia.org/wiki/Binary_search_tree

    Fig. 1: A binary search tree of size 9 and depth 3, with 8 at the root. In computer science, a binary search tree (BST), also called an ordered or sorted binary tree, is a rooted binary tree data structure with the key of each internal node being greater than all the keys in the respective node's left subtree and less than the ones in its right subtree.