Search results
Results from the WOW.Com Content Network
TIS-100 is a programming/puzzle video game developed by Zachtronics Industries. The game has the player develop mock assembly language code to perform certain tasks on a fictional, virtualized 1970s computer that has been corrupted. The game was released for Windows, OS X, and Linux personal computers in July 2015.
Video game console operating system: Microsoft: In May 2020, the Xbox operating system source code was leaked. Zork and other Infocom games 1977 2008 Various Adventure game: Infocom: In 2008 a back-up with the source code of all Infocom's video games appeared from an anonymous Infocom source and was archived by the Internet Archive's Jason Scott.
It offers dynamic memory allocation primitives designed to make it well-suited to running in constant memory on a video game console. GOAL has extensive support for inlined assembly language code using a special rlet form, [ 1 ] allowing programs to freely mix assembly and higher-level constructs within one function.
This category lists video games developed by The Assembly Line. Pages in category "The Assembly Line games" The following 6 pages are in this category, out of 6 total.
AeroGauge was met with mixed reception. The game held a 58% on the review aggregation website GameRankings based on 12 reviews. [14] Chief among the criticisms were the extreme pop up, [17] [3] [10] [23] [24] the absence of weapons and power-ups, [17] [3] [23] [24] the limited variety of tracks, [17] [10] [23] [24] and the excessively high difficulty, with controls that make it difficult to ...
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Zach Gage (born 1985) is an independent video game programmer and designer based in New York City. He is known for his iOS games, including SpellTower.. Gage learned to code throughout his youth and studied art at Skidmore College and Parsons School of Design, where he created installation and interactive works.