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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Community-centric project. Used by many schools as part of course work Jedi: C: Yes 2.5D DOS, Windows: Star Wars: Dark Forces, Outlaws: Proprietary: Rumored to have been reverse-engineered from Doom engine jMonkeyEngine: Java: 2004 Yes 3D Cross-platform: Grappling Hook: BSD: Community-centric project, used by several commercial game studios ...

  3. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    Both the editor interface and games are packaged using Electron. GDevelop 4 used a GDCpp, a C++ engine, as well as GDJS, a JavaScript engine. GDCpp uses SFML and GDJS used Pixi.JS as a renderer. The editor interface was written in C++ and was essentially based on the library SFML for multimedia management and on wxWidgets user interface.

  4. Scratch (programming language) - Wikipedia

    en.wikipedia.org/wiki/Scratch_(programming_language)

    TurboWarp is a fork of the Scratch 3.0 editor that compiles the Scratch blocks into JavaScript code when a project is run, meaning projects can run up to 200x faster, with 60FPS option, results varying heavily depending on the project, and setting and add-ons.

  5. Open source - Wikipedia

    en.wikipedia.org/wiki/Open_source

    The model is used for projects such as in open source appropriate technology, [5] and open source drug discovery. [ 6 ] [ 7 ] Open source promotes universal access via an open-source or free license to a product's design or blueprint, and universal redistribution of that design or blueprint.

  6. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    The Godot, Defold, and Solar2D game engines also supports creating games on Linux, [235] as do the commercial UnrealEd [236] and Unity Editor, [237] [238] The visual programming environments Snap!, Scratch 1.X [239] and Tynker are Linux compatible. Enterbrain's RPG Maker MV was released for Linux. [240]

  7. Snap! (programming language) - Wikipedia

    en.wikipedia.org/wiki/Snap!_(programming_language)

    The source code of Snap! is GNU Affero General Public License (AGPL) licensed and is hosted on GitHub. [7] The earlier, desktop-based 3.x version's code is available under a license that allows modification for only non-commercial uses and can be downloaded from the UC Berkeley website [ 8 ] or CNET 's download.com and TechTracker download page.

  8. Use existing airports or build from scratch? This Puget Sound ...

    www.aol.com/existing-airports-build-scratch...

    Hendrickson told The News Tribune that the commission has to get JBLM, the Department of Defense and the state’s congressional delegation involved in the process to determine what role the base ...

  9. Help:Introduction to editing with Wiki Markup/1 - Wikipedia

    en.wikipedia.org/wiki/Help:Introduction_to...

    A note about editing on mobile devices: Most Wikipedians prefer to edit from a computer, as the editing interface works better there. You can edit from a mobile device and tablet, though. See this page for more information. Wikipedia is formatted using its own language called wiki markup, also called wikitext. It's pretty easy to learn the basics.

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