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Avidemux is a free and open-source software application for non-linear video editing and transcoding multimedia files. The developers intend it as "a simple tool for simple video processing tasks" and to allow users "to do elementary things in a very straightforward way". [3]
The following is a list of video editing software. The criterion for inclusion in this list is the ability to perform non-linear video editing . Most modern transcoding software supports transcoding a portion of a video clip , which would count as cropping and trimming.
OpenShot Video Editor is a free and open-source video editor for Windows, macOS, Linux, and ChromeOS. The project started in August 2008 by Jonathan Thomas, with the objective of providing a stable, free, and friendly to use video editor.
VSDC Free Video Editor is a non-linear editing (NLE) application developed by Flash-Integro LLC. [1] It can process custom resolutions, including high-resolution footage, 3D, and VR360-degree videos. The software allows applying post production effects, live color correction, and motion tracking.
The engine is highly customizable and can be expanded with new functions and tools should the need for them arise. Although Crystal Tools allows for easier cross-platform development, the differences in the target systems' video memory and microarchitecture still necessitate fine-tuning adjustments in the games, for example concerning texture ...
HandBrake's backend contains comparatively little original code; the program is an integration of many third-party audio and video libraries, both codecs (such as FFmpeg, x264, and x265) and other components such as video deinterlacers (referred to as "filters").
Clipchamp is a freemium video editing tool developed by Australian company Clipchamp Pty Ltd., a subsidiary of Microsoft.It is a web-based, non-linear editing software that allows users to import, edit, and export audiovisual material in a web browser window.
Olive 0.1 was in development for a year before it was published. The original author said that the program itself was his first C++ and his first large-scale programming project. Due to being inexperienced the author says that a lot of programming and video handling mistakes were made. It is known to be unstable.