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In physics and engineering, a resultant force is the single force and associated torque obtained by combining a system of forces and torques acting on a rigid body via vector addition. The defining feature of a resultant force, or resultant force-torque, is that it has the same effect on the rigid body as the original system of forces. [1]
In mechanics, the net force is the sum of all the forces acting on an object. For example, if two forces are acting upon an object in opposite directions, and one force is greater than the other, the forces can be replaced with a single force that is the difference of the greater and smaller force. That force is the net force. [1]
In physics and engineering, a free body diagram (FBD; also called a force diagram) [1] is a graphical illustration used to visualize the applied forces, moments, and resulting reactions on a free body in a given condition. It depicts a body or connected bodies with all the applied forces and moments, and reactions, which act on the body(ies).
When two forces act on a point particle, the resulting force, the resultant (also called the net force), can be determined by following the parallelogram rule of vector addition: the addition of two vectors represented by sides of a parallelogram, gives an equivalent resultant vector that is equal in magnitude and direction to the transversal ...
When more than two forces are involved, the geometry is no longer a parallelogram, but the same principles apply to a polygon of forces. The resultant force due to the application of a number of forces can be found geometrically by drawing arrows for each force. The parallelogram of forces is a graphical manifestation of the addition of vectors.
For example, if a person places a force of 10 N at the terminal end of a wrench that is 0.5 m long (or a force of 10 N acting 0.5 m from the twist point of a wrench of any length), the torque will be 5 N⋅m – assuming that the person moves the wrench by applying force in the plane of movement and perpendicular to the wrench.
This type of impulse is often idealized so that the change in momentum produced by the force happens with no change in time. This sort of change is a step change , and is not physically possible. However, this is a useful model for computing the effects of ideal collisions (such as in videogame physics engines ).
The total force vector acting at the center of pressure is the surface integral of the pressure vector field across the surface of the body. The resultant force and center of pressure location produce an equivalent force and moment on the body as the original pressure field. Pressure fields occur in both static and dynamic fluid mechanics ...