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  2. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    These generation systems create numerous pixel- or voxel-based biomes with distribution of resources, objects, and creatures. The player frequently has the ability to adjust some of the generation parameters, such as specifying the amount of water coverage in a world. Examples of such games include Dwarf Fortress, Minecraft, and Vintage Story.

  3. Wikipedia:Random - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Random

    On Wikipedia and other sites running on MediaWiki, Special:Random can be used to access a random article in the main namespace; this feature is useful as a tool to generate a random article. Depending on your browser, it's also possible to load a random page using a keyboard shortcut (in Firefox , Edge , and Chrome Alt-Shift + X ).

  4. Dwarf Fortress - Wikipedia

    en.wikipedia.org/wiki/Dwarf_Fortress

    The player can consider the environment, elevations, biome, soil types and mineral concentrations [16] [17] which can pose significant challenges to the development or survival of the fortress. [12] Customizing the colony's supplies, domestic animals and skills are available, but each dwarf's mental and physical attributes are randomly ...

  5. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  6. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  7. /dev/random - Wikipedia

    en.wikipedia.org/wiki/Dev/random

    Random number generation in kernel space was implemented for the first time for Linux [2] in 1994 by Theodore Ts'o. [6] The implementation used secure hashes rather than ciphers, [clarification needed] to avoid cryptography export restrictions that were in place when the generator was originally designed.

  8. List of Google Easter eggs - Wikipedia

    en.wikipedia.org/wiki/List_of_Google_Easter_eggs

    Random Google art project Hungry: Google search for "restaurants" or "dinner recipes" Trendy: Google Hot Trends: Adventurous: Random probability-related Google widget Stellar: Random space-related image search Funny: Random humor-related Google search or Charlie Chaplin's Google Doodle Curious: Random question and answer or Google easter egg ...

  9. Random number generation - Wikipedia

    en.wikipedia.org/wiki/Random_number_generation

    Dice are an example of a mechanical hardware random number generator. When a cubical die is rolled, a random number from 1 to 6 is obtained. Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols is generated that cannot be reasonably predicted better than by random chance.