enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Key frame - Wikipedia

    en.wikipedia.org/wiki/Key_frame

    In non-linear digital video editing, as well as in video compositing software, a key frame is a frame used to indicate the beginning or end of a change made to a parameter. . For example, a key frame could be set to indicate the point at which audio will have faded up or down to a certain lev

  3. Cinelerra - Wikipedia

    en.wikipedia.org/wiki/Cinelerra

    The timeline, which gives the user a time-based view of all video and audio tracks in the project, as well as keyframe data for e.g. camera movement, effects, or opacity. The viewer , which gives the user a method of "scrubbing" (manually moving the playhead forwards or backwards to locate a specific cue or word) through footage.

  4. Automatic Duck - Wikipedia

    en.wikipedia.org/wiki/Automatic_Duck

    Automatic Duck was founded in 2001 by Harry Plate and Wes Plate, father and son respectively. Before this time the junior Plate has been working as a video editor and frequently needed the ability to translate Avid sequences into After Effects. [1]

  5. Adobe Premiere Pro - Wikipedia

    en.wikipedia.org/wiki/Adobe_Premiere_Pro

    The After Effects composition can be modified, and after switching back to Premiere Pro, the clip will update with the changes. Likewise, Premiere Pro projects can be imported into After Effects. Clips can be copied between the two applications while preserving most clip attributes. Premiere Pro also supports many After Effects plug-ins ...

  6. Adobe After Effects - Wikipedia

    en.wikipedia.org/wiki/Adobe_After_Effects

    Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Inc.; it is used for animation and in the post-production process of film making, video games and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation.

  7. Computer facial animation - Wikipedia

    en.wikipedia.org/wiki/Computer_facial_animation

    The earliest work with computer based facial representation was done in the early-1970s. The first three-dimensional facial animation was created by Parke in 1972. In 1973, Gillenson developed an interactive system to assemble and edit line drawn facial images. in 1974, Parke developed a parameterized three-dimensional facial model.

  8. Autodesk 3ds Max - Wikipedia

    en.wikipedia.org/wiki/Autodesk_3ds_Max

    Autodesk Vault plug-in, which ships with 3ds Max, consolidates users' 3ds Max assets in a single location, enabling them to automatically track files and manage work in progress. Users can easily and safely find, share, and reuse 3ds Max (and design) assets in a large-scale production or visualization environment.

  9. Motion capture - Wikipedia

    en.wikipedia.org/wiki/Motion_capture

    Motion capture of two pianists' right hands playing the same piece (slow-motion, no-sounds) [1] Two repetitions of a walking sequence recorded using motion capture [2]. Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people.