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  2. Key frame - Wikipedia

    en.wikipedia.org/wiki/Key_frame

    In animation and filmmaking, a key frame (or keyframe) is a drawing or shot that defines the starting and ending points of a smooth transition.These are called frames because their position in time is measured in frames on a strip of film or on a digital video editing timeline.

  3. Avid Elastic Reality - Wikipedia

    en.wikipedia.org/wiki/Avid_Elastic_Reality

    The application also featured basic color correction and image compositing tools, as well as the ability to keyframe the motion of Bézier shapes in groups and onto motion paths, and could be used for motion graphics effects not typically associated with morphing. The application supported 8-bit and 16-bit images, and image sequences.

  4. Automatic Duck - Wikipedia

    en.wikipedia.org/wiki/Automatic_Duck

    Automatic Duck was founded in 2001 by Harry Plate and Wes Plate, father and son respectively. Before this time the junior Plate has been working as a video editor and frequently needed the ability to translate Avid sequences into After Effects. [1]

  5. Motion graphics - Wikipedia

    en.wikipedia.org/wiki/Motion_graphics

    Computer animations can use less information space (computer memory) by automatically tweening, a process of rendering the key changes of an image at a specified or calculated time. These key poses or frames are commonly referred to as keyframes or low CP. Adobe Flash uses computer animation tweening as well as frame-by-frame animation and video.

  6. Inbetweening - Wikipedia

    en.wikipedia.org/wiki/Inbetweening

    Inbetweening, also known as tweening, is a process in animation that involves creating intermediate frames, called inbetweens, between two keyframes. The intended result is to create the illusion of movement by smoothly transitioning one image into another.

  7. Adobe After Effects - Wikipedia

    en.wikipedia.org/wiki/Adobe_After_Effects

    Adobe After Effects is a digital visual effects, motion graphics, and compositing application developed by Adobe Inc.; it is used for animation and in the post-production process of film making, video games and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation.

  8. Computer facial animation - Wikipedia

    en.wikipedia.org/wiki/Computer_facial_animation

    The generation of facial animation data can be approached in different ways: 1.) marker-based motion capture on points or marks on the face of a performer, 2.) markerless motion capture techniques using different type of cameras, 3.) audio-driven techniques, and 4.) keyframe animation. Motion capture uses cameras placed around a subject. The ...

  9. Ken Burns effect - Wikipedia

    en.wikipedia.org/wiki/Ken_Burns_effect

    Steve Jobs contacted Burns to obtain the filmmaker's permission to create the term "Ken Burns Effect" for Apple's iMovie video production software zoom and pan effect (the description had been Apple's internal working title while the feature was in development). Burns initially declined, saying that he did not allow his name to be used for ...