Search results
Results from the WOW.Com Content Network
Woozworld allows users to design their own online realities where they can create their own avatar, do fun quests, trade and sell items, set up new virtual spaces, and create their own businesses. Woozworld was mainly created for tweens to express themselves in different ways. [ 6 ]
Open Cobalt is designed to enable the deployment of secure virtual world spaces that support education, research, and the activities of virtual organizations.By leveraging OpenGL-based 3D graphics, Open Cobalt supports highly scalable collaborative data visualization, virtual learning and problem solving environments, 3D wikis, online gaming environments termed Massively multiplayer online ...
ourWorld combined an online virtual world with a range of casual gaming activities. [1] Each player had an avatar and a condo which could be decorated. An in-game currency, "Flow", was earned by talking, dancing, eating and drinking, and playing games. Flow could be exchanged for experience points and coins. ourWorld operated on
The program was free for participating schools due to philanthropist funding. The official national launch of Woogi World took place in 2008 and engaged over 50,000 elementary schools around the nation. Woogi World members had online avatars as well as houses they could customize. They could also join clubs like music club, science club, and ...
A JumpStart online virtual world was officially launched on March 10, 2009, offering a blend of educational content and entertainment experiences. [ 2 ] [ 3 ] On June 13, 2023, JumpStart Games announced the closure of the company and that they would end support for both their JumpStart and Math Blaster series on June 30, 2023.
VRChat is an online virtual world platform created by Graham Gaylor and Jesse Joudrey [2] and operated by VRChat, Inc. The platform allows users to interact with others with user-created 3D avatars and worlds.
It is often compared to Second Life, since both are virtual social worlds allowing user-created content. [1] According to Jim Sink, CEO of Avatar Reality, "Blue Mars was inspired by a vision of the future when the power to terraform whole worlds is within our grasp. The name Blue Mars represents possibility and hope." [1]
The games feature the user maneuvering a character through a 3D world, going on missions, and playing educational activities. Unlike the other JumpStart games, each JumpStart 3D Virtual World game comes with a limited number of levels when purchased. When these levels are completed, an online subscription is required for the player to move on.