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  2. Comix Zone - Wikipedia

    en.wikipedia.org/wiki/Comix_Zone

    Comix Zone (コミックスゾーン) is a 1995 beat 'em up video game developed and published by Sega for the Genesis. It is set within the panels of a comic book with dialogue rendered within talk bubbles and sprites , and backgrounds possessing the bright colors and dynamic drawing style of superhero comics.

  3. 2 GB limit - Wikipedia

    en.wikipedia.org/wiki/2_GB_limit

    The 2 GB limit refers to a physical memory barrier for a process running on a 32-bit operating system, which can only use a maximum of 2 GB of memory. [1] The problem mainly affects 32-bit versions of operating systems like Microsoft Windows and Linux , although some variants of the latter can overcome this barrier. [ 2 ]

  4. Sega Genesis Classics - Wikipedia

    en.wikipedia.org/wiki/Sega_Genesis_Classics

    Sega Genesis Classics (released as Sega Mega Drive Classics in PAL regions) [a] is a series of compilations featuring Sega Genesis video games released for Windows, Linux, macOS, PlayStation 4, Xbox One and Nintendo Switch.

  5. Comx-35 - Wikipedia

    en.wikipedia.org/wiki/Comx-35

    32K RAM card The COMX 32 KB RAM card placed additional RAM from address @C000 to @DFFF, i.e. only one 8 KB bank of the available 32 KB at a time. To switch to a different 8 KB bank the OUT 1 instruction needed to be used via 1802 assembler code. Bit 5 and 6 were used for the RAM bank selection (bit 1 to 4 were used for the expansion box slot ...

  6. Sega Genesis Collection - Wikipedia

    en.wikipedia.org/wiki/Sega_Genesis_Collection

    This collection also features more than thirty-five minutes of unlockable interviews from Sega of Japan, a "museum" with facts about the games, strategy tips and box art for each game, as well as a "Sega Cheat Sheet" that consists of cheat codes for most games, and a set of unlockable arcade games, (some of which are from the early Sega/Gremlin era).

  7. Conventional memory - Wikipedia

    en.wikipedia.org/wiki/Conventional_memory

    With a 32-bit DOS extender, a game could benefit from a 32-bit flat address space and the full 32-bit instruction set without the 66h/67h operand/address override prefixes. 32-bit DOS extenders required compiler support (32-bit compilers) while XMS and EMS worked with an old compiler targeting 16-bit real-mode DOS applications.

  8. Download 2 - Wikipedia

    en.wikipedia.org/wiki/Download_2

    Download 2 [a] is a side-scrolling 1991 shoot 'em up video game published by NEC Avenue for the PC Engine CD-ROM². It is the sequel of Download and also inspired an anime OVA . Gameplay

  9. DDR2 SDRAM - Wikipedia

    en.wikipedia.org/wiki/DDR2_SDRAM

    The key difference between DDR2 and DDR SDRAM is the increase in prefetch length. In DDR SDRAM, the prefetch length was two bits for every bit in a word; whereas it is four bits in DDR2 SDRAM. During an access, four bits were read or written to or from a four-bit-deep prefetch queue.