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  2. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    This is a list of the instructions that make up the Java bytecode, an abstract machine language that is ultimately executed by the Java virtual machine. [1] The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language.

  3. Branching (version control) - Wikipedia

    en.wikipedia.org/wiki/Branching_(version_control)

    The users of the version control system can branch any branch. Branches are also known as trees, streams or codelines. The originating branch is sometimes called the parent branch, the upstream branch (or simply upstream, especially if the branches are maintained by different organizations or individuals), or the backing stream.

  4. Name resolution (programming languages) - Wikipedia

    en.wikipedia.org/wiki/Name_resolution...

    At the most basic level name resolution usually attempts to find the binding in the smallest enclosing scope, so that for example local variables supersede global variables; this is called shadowing. visibility rules, which determine whether identifiers from specific namespaces or scopes are visible from the current context;

  5. Java code coverage tools - Wikipedia

    en.wikipedia.org/wiki/Java_Code_Coverage_Tools

    Java code coverage tools are of two types: first, tools that add statements to the Java source code and require its recompilation. Second, tools that instrument the bytecode, either before or during execution. The goal is to find out which parts of the code are tested by registering the lines of code executed when running a test.

  6. Branch (computer science) - Wikipedia

    en.wikipedia.org/wiki/Branch_(computer_science)

    Historically, branch prediction took statistics, and used the result to optimize code. A programmer would compile a test version of a program, and run it with test data. The test code counted how the branches were actually taken. The statistics from the test code were then used by the compiler to optimize the branches of released code.

  7. Register renaming - Wikipedia

    en.wikipedia.org/wiki/Register_renaming

    Early computers often worked lock-step with their main memory, which reduced the advantages of large register files. A common design note from the minicomputer market of the 1960s was to have the registers be physically implemented in main memory, in which case the performance advantage was simply that the instruction could directly refer to the location rather than having to use a second byte ...

  8. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    Given such data, a branch table can be extremely efficient. It usually consists of the following 3 steps: optionally validating the input data to ensure it is acceptable (this may occur without cost as part of the next step, if the input is a single byte and a 256 byte translate table is used to directly obtain the offset below). Also, if there ...

  9. Indirect branch - Wikipedia

    en.wikipedia.org/wiki/Indirect_branch

    An indirect branch can be useful to make a conditional branch, especially a multiway branch. For instance, based on program input, a value could be looked up in a jump table of pointers to code for handling the various cases implied by the data value. The data value could be added to the address of the table, with the result stored in a ...