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  2. Kasey the Kinderbot - Wikipedia

    en.wikipedia.org/wiki/Kasey_the_Kinderbot

    Kasey the Kinderbot is an educational toy learning system designed, developed, and sold by Fisher-Price, a wholly owned division of the Mattel Corporation, nominated for the Educational Toy of the Year award in 2002. [1] Because of its strong commercial sales, Kasey was reported as an important item in the balance sheet of Fisher-Price.

  3. Davidson & Associates - Wikipedia

    en.wikipedia.org/wiki/Davidson_&_Associates

    Davidson's Math Blaster, Reading Blaster, Fisher Price and Syracuse Learning product lines, as well as Sierra's Dr. Brain product line, were transferred to Knowledge Adventure. [19] Control of Davidson's subsidiary studios such as Funnybone Interactive was also transferred to Knowledge Adventure, with the exception of Blizzard Entertainment ...

  4. Little People (toys) - Wikipedia

    en.wikipedia.org/wiki/Little_People_(toys)

    The Fisher Price Little People logo used beginning in mid-2007. From left to right: Eddie, Sonya Lee, Michael. Little People is a toy brand for children ages 6–36 months and to ages 3 and up, originally produced by Fisher-Price, Inc. in the 1960s as the Play Family People. The current product line consists of playsets, mini-sets and ...

  5. Fisher-Price - Wikipedia

    en.wikipedia.org/wiki/Fisher-Price

    Fisher-Price, Inc. is an American company that produces educational toys for infants, toddlers and preschoolers, headquartered in East Aurora, New York. It was founded in 1930 during the Great Depression by Herman Fisher, Irving Price, Helen Schelle and Margaret Evans Price. Fisher-Price has been a wholly owned subsidiary of Mattel since 1993.

  6. The Learning Company - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Company

    The Learning Company (TLC) was an American educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California.The company produced a grade-based line of learning software, edutainment games, and productivity tools.

  7. PXL2000 - Wikipedia

    en.wikipedia.org/wiki/PXL2000

    The system stores 11 minutes of video and sound on a standard audio cassette tape by moving the tape at nearly nine times normal cassette playback speed. It records at roughly 16.875 inches (428.6 mm) per second, compared to a standard cassette's speed of 1.875 inches (47.6 mm) on a C90 CrO 2 ( chromium dioxide ) cassette.

  8. KWL table - Wikipedia

    en.wikipedia.org/wiki/KWL_table

    A KWL table, or KWL chart, is a graphical organizer designed to help in learning. The letters KWL are an acronym , for what students, in the course of a lesson, already k now, w ant to know, and ultimately l earn.

  9. Early Learning House - Wikipedia

    en.wikipedia.org/wiki/Early_Learning_House

    Early Learning House [1] or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill settings for ...

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