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  2. Blip (console) - Wikipedia

    en.wikipedia.org/wiki/Blip_(console)

    For a two-player game, the game's selector switch is set to position 2 (for two players). The game is then turned on and the red LED ball lit up. Whichever side the ball is on serves first. The server's score counter is set to "0" while the receiver's counter was set to "R". The timer is then turned. A push of the "serve" button starts the game.

  3. D-pad - Wikipedia

    en.wikipedia.org/wiki/D-pad

    On remote control devices, the buttons on the D-pad function in the same manner as other buttons, and are generally used to navigate on-screen menus. Though initially not common, the quick success of the DVD format led to wide availability of remote designs with D-pads circa 2000, and most current menu-driven consumer electronics devices ...

  4. Arcade controller - Wikipedia

    en.wikipedia.org/wiki/Arcade_controller

    An official controller for the Sega Dreamcast, modeled after arcade cabinet controls. An arcade controller is a collective set of input devices designed primarily for use in an arcade cabinet. A typical control set consists of a joystick and a number of push-buttons. Less common setups include devices such as trackballs or steering wheels.

  5. Gridiron Fight - Wikipedia

    en.wikipedia.org/wiki/Gridiron_Fight

    The Player 1 (red trackball) side contained two additional push-buttons for choosing between Single or Two-Player games. Before each play, players are invited to select from a variety of formations, e.g. "Sweep" or "Draw". The formation selected is displayed on a seven-segment LED on the player's control panel.

  6. Blockade (video game) - Wikipedia

    en.wikipedia.org/wiki/Blockade_(video_game)

    Each player utilizes a set of push button controls to change the direction of the moving arrow. When it moves, the arrow leaves a trail of blocks behind which form a continuous wall. Anytime the player collides with a wall created by either player or the barrier wall on the screen, an explosion sound is heard and the symbol flashes and a point ...

  7. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    The earliest known electronic game joystick with a fire button was released by Sega as part of their 1969 arcade game Missile, a shooter simulation game that used it as part of an early dual-control scheme, where two directional buttons are used to move a motorized tank and a two-way joystick is used to shoot and steer the missile onto oncoming ...

  8. Jubeat - Wikipedia

    en.wikipedia.org/wiki/Jubeat

    Jubeat (ユビート, Yubīto), stylized as jubeat, is a series of arcade music video games developed by Konami, and is a part of Konami's Bemani line of music video games. . The series uses an arrangement of 16 transparent buttons in a 4x4 grid for gameplay, and each of the 16 buttons overlays a scr

  9. Star Fire - Wikipedia

    en.wikipedia.org/wiki/Star_Fire

    Arcade screenshot. The player flies through starfields, zapping enemy starfighters out of existence. The player controls whether the ship is moving forward or backwards via a lever, and a control yoke translates the player's view left, right, up, or down. The player has a button that fires quad-linked lasers at a targeting reticle.

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