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Number theory is a branch of pure mathematics devoted primarily to the study of the integers and integer-valued functions. German mathematician Carl Friedrich Gauss said, "Mathematics is the queen of the sciences—and number theory is the queen of mathematics." Number theory also studies the natural, or whole, numbers.
Mathematical puzzles require mathematics to solve them. Logic puzzles are a common type of mathematical puzzle. Conway's Game of Life and fractals, as two examples, may also be considered mathematical puzzles even though the solver interacts with them only at the beginning by providing a set of initial conditions. After these conditions are set ...
Some of the more well-known topics in recreational mathematics are Rubik's Cubes, magic squares, fractals, logic puzzles and mathematical chess problems, but this area of mathematics includes the aesthetics and culture of mathematics, peculiar or amusing stories and coincidences about mathematics, and the personal lives of mathematicians.
The Magic School Bus: Microsoft: Common Core: The Magic School Bus: 1994-2000 Treasure Mountain! [13] The Learning Company: Super Solvers/Super Seekers: 1990 Tuxmath Bill Kendrick et al. Mathematics Mathletics: Mathematics N/A 2005 Storybook Weaver: MECC: Storybook creation N/A 1994 Swamp Gas Visits the United States of America: Inline Design ...
The student is then given one minute to read three prompts and deliver a one-and-a-half to two-minute impromptu speech. [72] Example prompts have included: "It has been said about our modern times that, 'Necessity is the mother of invention' Please discuss.", "Math has been described as the universal language. Discuss."
Registration is open to high school juniors and seniors or sixth form students (age 16-19) in eligible areas as well as to homeschooled and cyber schooled students. Teams consist of three to five students and one coach, who must be a teacher at their school. Each school can have a maximum of two teams.
Open to all school-aged students (4 to 18 years old), World Maths Day involves participants playing 20 × 60-second games, with the platform heavily based on "Live Mathletics" found in Mathletics. The contests involve mental maths problems appropriate for each age group, which test the accuracy and speed of the students as they compete against ...
Typically in high school speech competitions, a competitor is given 30 seconds to select a topic from a set of topics (usually three). The competitor will then have 5 minutes to compose a speech of five minutes with a 30-second grace period. There is a general outline for impromptu speeches, it is as follows: Introduction/roadmap (1 minute)