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  2. 22 Creative Activities That’ll Make Your Kids Love ... - AOL

    www.aol.com/22-genius-activities-keep-little...

    From crafty projects to active games, we've got a cornucopia of ideas to ensure your Thanksgiving is filled with fun for all ages.Gone are the days of hearing 22 Creative Activities That’ll Make ...

  3. STEAM education - Wikipedia

    en.wikipedia.org/wiki/STEAM_Education

    STEAM education is an approach to teaching STEM subjects that incorporates artistic skills like creative thinking and design. [ 1 ] [ 2 ] The name derives from the acronym STEM , with an A added to stand for arts .

  4. Visual arts education - Wikipedia

    en.wikipedia.org/wiki/Visual_arts_education

    1881 painting by Marie Bashkirtseff, In the Studio, depicts an art school life drawing session, Dnipropetrovsk State Art Museum, Dnipropetrovsk, Ukraine. Visual arts education is the area of learning that is based upon the kind of art that one can see, visual arts—drawing, painting, sculpture, printmaking, and design in jewelry, pottery, weaving, fabrics, etc. and design applied to more ...

  5. Play (activity) - Wikipedia

    en.wikipedia.org/wiki/Play_(activity)

    Although adults who engage in high amounts of play may find themselves described as "childish" or "young at heart" by less playful adults, play is an important activity, regardless of age. Creativity and happiness can result from adult play, where the objective can be more than fun alone, as in adult expression of the arts, or curiosity-driven ...

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  7. Marion Wilson (artist) - Wikipedia

    en.wikipedia.org/wiki/Marion_Wilson_(artist)

    2015–2017 // The Mobile Field Station (I Want to Teach the Whole World to Draw....moss) is a mobile art and science moss herbarium in collaboration with expert bryologists beginning at PULSE 2015 Art Fair/Miami Art Basel Week and travelling to urban and rural sites observing, classifying, drawing with ancient and current technologies through public engagement activities.

  8. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    Gee began playing video games when his (then) six-year-old son needed help playing the problem-solving game Pajama Sam.When he discovered how much enjoyment his son had and how much attention and time he spent solving the game's problems, Gee decided to start playing video games on his own and began to analyze what makes people spend time and money on video games.

  9. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    Learning through play is a term used in education and psychology to describe how a child can learn to make sense of the world around them. Through play children can develop social and cognitive skills, mature emotionally, and gain the self-confidence required to engage in new experiences and environments.