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Pages in category "TSR, Inc. games" The following 76 pages are in this category, out of 76 total. This list may not reflect recent changes. 0–9.
The result was a cycle of layoffs and contractions in 1983–1985, as well as the Blumes negotiating a $4 million loan from American National Bank. [21] The struggle for financing led to board room shake-ups at the top level. TSR's line of credit was stopped by its bank, and the company was in debt to over US$1.5 million.
TSR soon learned that one reason for SPI's demise was the collapse of the wargame market in the early 1980s. As a result, rather than becoming a major player in the wargame market, TSR published fewer and fewer wargames. Eventually TSR discontinued all the SPI magazines except for Strategy & Tactics. In 1987, TSR sold the rights to S&T to 3W.
Gold Box is a series of role-playing video games produced by Strategic Simulations from 1988 to 1992. The company acquired a license to produce games based on the Advanced Dungeons & Dragons role-playing game from TSR, Inc. [1] These games shared a common game engine that came to be known as the "Gold Box Engine" after the gold-colored boxes in which most games of the series were sold.
TSR, Inc., Wizards of the Coast, Sword and Sorcery Studios: Custom (1st–4th edition) Alternity (5th edition) d20 System (6th–7th edition) 1978, 1983, 1986, 1992, 2000, 2003, 2010 Post-apocalypse science fantasy: Originally designed by James M. Ward and Gary Jaquet, with different editions based on different versions of D&D: Gangbusters: TSR ...
Boot Hill - TSR's Wild West RPG Kraków RPGs has a complete bibliography with cover photos. Boot Hill, 2nd Edition - Review from the Museum of Roleplaying Games. Ride, Cowboy, Ride - The Forgotten Boot Hill - Review from GameGrene. Boot Hill - Demian's Gamebook Web Page, mostly on the solitaire module, Mad Mesa.
In 1992, TSR, owner of SPI's DragonQuest RPG, released their adventure board game with the confusingly similar title Dragon Quest. When TSR itself was taken over by Wizards of the Coast in 1997, the new owners showed no interest in either DragonQuest the role-playing game or Dragon Quest the adventure board game, and in the early 2000s, allowed ...
In 1999, Wizards of the Coast was itself purchased by Hasbro, Inc. Dragon Magazine suffered a five-month gap between #236 and #237 but remained published by TSR as a subsidiary of WotC starting September 1997, [11] and until January 2000 when WotC became the listed de facto publisher. [12]