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One of the largest changes to the Windows API was the transition from Win16 (shipped in Windows 3.1 and older) to Win32 (Windows NT and Windows 95 and up). While Win32 was originally introduced with Windows NT 3.1 and Win32s allowed use of a Win32 subset before Windows 95, it was not until Windows 95 that widespread porting of applications to ...
Common Language Runtime, Common Type System, Global Assembly Cache, Microsoft Intermediate Language, Windows Forms; ADO.NET, ASP.NET; Windows Communication Foundation (WCF) Windows Presentation Foundation (WPF) Windows Workflow Foundation (WF) Windows CardSpace (WCS) Universal Windows Platform (UWP) Windows PowerShell; Microsoft Management ...
learn.microsoft.com /windows /apps /windows-app-sdk / Windows App SDK (formerly known as Project Reunion ) [ 3 ] is a software development kit (SDK) from Microsoft that provides a unified set of APIs and components that can be used to develop desktop applications for both Windows 11 and Windows 10 version 1809 and later.
windows.h is a source code header file that Microsoft provides for the development of programs that access the Windows API (WinAPI) via C language syntax. It declares the WinAPI functions, associated data types and common macros. Access to WinAPI can be enabled for a C or C++ program by including it into a source file: #include <windows.h>
The Application Programming Interface for Windows (APIW) Standard is a specification of the Microsoft Windows 3.1 API drafted by Willows Software. It is the successor to previously proposed Public Windows Interface standard.
Message loop in Microsoft Windows; Template:Microsoft APIs; Microsoft Foundation Class Library; Microsoft Interface Definition Language; Microsoft RPC; Microsoft Silverlight; Microsoft Speech API; Microsoft Sync Framework; Microsoft Transaction Server; Microsoft Windows library files; Microsoft-specific exception handling mechanisms; MSXML
Windows 3.1 with enhanced networking; designed to work particularly well as a client with the new Windows NT. [4] [5] Snowball — Windows for Workgroups 3.11: An updated version of Windows for Workgroups 3.1, which introduces 32-bit file access and network improvements. It also removes the Standard Mode, effectively dropping support for 16-bit ...
C++/WinRT is an entirely standard modern C++17 language projection for Windows Runtime (WinRT) APIs, implemented as a header-file-based library, and designed to provide first-class access to the modern Windows API. With C++/WinRT, Windows Runtime APIs can be authored and consumed using any standards-compliant C++17 compiler.