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TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.
It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.
Google Maps' location tracking is regarded by some as a threat to users' privacy, with Dylan Tweney of VentureBeat writing in August 2014 that "Google is probably logging your location, step by step, via Google Maps", and linked users to Google's location history map, which "lets you see the path you've traced for any given day that your ...
Racing simulations: Organized racing simulators attempt to "reproduce the experience of driving a racing car or motorcycle in an existing racing class: Indycar, NASCAR, Formula 1, and so on." [ 4 ] These games draw on real-life to design their gameplay, such as by treating fuel as a resource, or wearing out the car's brakes and tires. [ 1 ]
A Toyota Prius modified to operate as a Google driverless car, navigating a test course [97] (2011) In 2009, Google began testing its self-driving cars in the San Francisco Bay Area. [98] By December 2013, Nevada, Florida, California, and Michigan had passed laws permitting autonomous cars. [99] A law proposed in Texas allowed testing. [100] [101]
Suzuki's team at Sega followed it with hydraulic motion simulator cabinets for later racing games, such as Out Run in 1986. [33] In 1986, Konami released WEC Le Mans, an early car driving simulator based on the 24 Hours of Le Mans. It attempted to realistically simulate car driving, with the car jumping up and down, turning back and forth, and ...
The gas pedal changed the volume of the engine noise, the steering wheel and the clutch and brake pedals provided realistic resistance, even the seat mimicked an actual automobile seat, simulating a realistic on-road driving experience in the safety of the classroom. A motion picture projected on a large screen in front of the room provided the ...
Car Mechanic Simulator 2015 is a simulation video game depicting the work of an automotive mechanic. It was released on 23 April 2015 for the PC, [1] with a mobile release the following year. [2] The game is a sequel to Car Mechanic Simulator 2014, and was followed by Car Mechanic Simulator 2018 and Car Mechanic Simulator 2021.