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Superbike 2001 is a simulation game which aims to deliver a realistic motorcycle racing experience. [1] The user controls a motorcycle through races on various paved courses; it features tracks and motorcycles from the 2000 Superbike World Championship season. [1]
Moto Racer 3 is an arcade style motorcycle racing game developed by Delphine Software International for Microsoft Windows. It is part of the Moto Racer series and is the sequel to Moto Racer 2. Moto Racer 3 expands on the offerings found in Moto Racer 2, having more types of races including multiplayer online play.
The game is known for its realism, including terrain, audio, and "bone-chilling" motorcycle wrecks. If the player is in Stunt mode and goes out of bounds after climbing a large cliff, an "invisible slingshot" will cause the player and the bike fly across the map while a funny sound plays until both objects hit the ground. [ 4 ]
Superbike World Championship is a motorcycle racing video game, developed by Milestone s.r.l. and published by EA Sports for Microsoft Windows in 1999. It is part of EA's Superbike video game series, and featured the riders of the 1997 season.
The player controls a motorcyclist (default names are A.Slight and C.Edwards) in races on various international race tracks. Game types are "Practice Session" (solo practice), "Trainer Session" (where the player has to follow the trainer's bike to learn the optimum racing line), "Single Race" (one race on a chosen track against contestants) and "Championship" (race the whole season).
The game's programmers Dan Geisler and Carl Mey were hired by EA to create a banked road effect for Mario Andretti Racing, then being developed as an NES title. When the NES hardware proved incapable of rendering the desired effect, focus shifted to a motorcycle racing game for the more powerful Sega Genesis.
Ride 2 was released for PC on October 7, 2016, and for Xbox One and PlayStation 4 on February 14, 2017. [10] It features around 200 bikes from 15 different categories (as opposed to the four categories in the original game) with additional bike customization options.
The Game Boy Color version was developed by Running Dog and Xantera, and published by Infogrames. The game is presented similarly to the earlier Mindscape game Harley-Davidson: The Road to Sturgis in terms of graphics due to the Game Boy Color's hardware limitations, and only features four courses and four motorcycles compared to the six in the original Windows release.
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