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  2. Autodesk Arnold - Wikipedia

    en.wikipedia.org/wiki/Autodesk_Arnold

    Autodesk Arnold (also known as simply Arnold) is a computer program for rendering three-dimensional, computer-generated scenes using unbiased, physically-based, Monte Carlo path tracing techniques. Created in Spain by Marcos Fajardo, it was later co-developed by his company Solid Angle SL (now owned by Autodesk ) and Sony Pictures Imageworks .

  3. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Turntable Rendering Maya Yes Some Arnold No ? Hypershade, Node Editor, ShaderFX Yes [30] 3ds Max Yes Some Arnold (State Set) OSL Map [31] Slate Material Editor, ShaderFX Easy Turntable script MODO Yes ? Yes No ? Nodal Shading Render Turntable [32] Blender Eevee (2.80 and later) Cycles Yes Text Editor Yes Turnaround Camera addon Gaffer No No ...

  4. List of 3D rendering software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_rendering_software

    This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.

  5. Open Shading Language - Wikipedia

    en.wikipedia.org/wiki/Open_Shading_Language

    Open Shading Language (OSL) is a shading language developed by Sony Pictures Imageworks, a Canadian visual effects and computer animation studio headquartered in Vancouver, British Columbia and Montreal, Quebec, with an additional office on the Sony Pictures Studios lot in Culver City, California, a unit of Sony Pictures Entertainment's Motion Picture Group, which through an intermediate ...

  6. Alembic (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Alembic_(computer_graphics)

    Alembic is an interchangeable computer graphics file format developed by Sony Pictures Imageworks and Industrial Light & Magic. [3] [4] [5] It was announced at SIGGRAPH 2011, [1] and has been widely adopted across the industry by visual effects and animation professionals.

  7. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    The Arnold renderer, first released in 1998, proved that path tracing was practical for rendering frames for films, and that there was a demand for unbiased and physically based rendering in the film industry; other commercial and open source path tracing renderers began appearing.

  8. LuxCoreRender - Wikipedia

    en.wikipedia.org/wiki/LuxCoreRender

    For Luxrender, fully functional exporters are available for Blender, Daz Studio; partially functional ones are available for Cinema 4D, Maya, SketchUp and XSI. [5] Luxrender is also fully supported as a production renderer in 3DS Max. [6] For LuxCoreRender, Blender is supported through the BlendLuxCore plugin. [7]

  9. MoonRay - Wikipedia

    en.wikipedia.org/wiki/MoonRay

    MoonRay is an open source renderer developed by DreamWorks Animation. [1] It is continuously under active development, boasting an extensive library of production-tested, physically based materials. It features an Universal Scene Description (USD) Hydra render delegate and supports multi-machine and cloud rendering through the Arras distributed ...