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The goal of One is for the player to discover the identity of the main character John Cain. The only clue available is a barcode on the player-character's neck. At the beginning of the game, John Cain awakens on the floor of an apartment building, with a gun in place of one arm, no memory, and police helicopters shooting missiles through a window.
Lives refer to a finite number of tries before the game ends with a game over. [2] Sometimes the euphemisms chance, try, rest and continue are used, particularly in all-ages games, to avoid the morbid insinuation of losing one's "life". [3] Generally, if the player loses all their health, they lose a life. Losing all lives usually grants the ...
Attacks and Items There are a number of different weapons, attacks, and items the player can use in total. Weapons There are 6 different weapons in the game. The player comes equipped with a standard weapon at all times unless a power up is obtained by destroying a group of red planes, in which case the player will have a chance to receive a special weapon. The power up can also be cycled to ...
The game's beginning introduces another Three-Eyed One called Prince Godaru, riding on the ancient tank Gomorrah. Godaru destroys a part of the city and kidnaps Sharaku's friend, Wato Chiyoko. The rest of the game's plot consists of Sharaku clearing several areas in 5 levels to find Chiyoko and Godaru and defeat the enemies in his way.
A View to a Kill is one such example." [3] Zzap!64, which gave the Commodore 64 version a 36 percent rating, criticized the game's graphics, its music, and its three separate gameplay modes, writing that focusing on a single gameplay style might have been better. Zzap!64 ' s overall conclusion of the game was, "A powerful idea that seems to ...
9 Lives is a platform game where the player takes the role of Bob Cat, and accessing different areas of the level relies on jumping. The longer the player holds down the joystick, the more power is used to jump; [5] the height and distance of a jump is determined by how much power the player uses.
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The game is set in a sunless world and tells the story of a character seeking a home. Gameplay is described as including open-world exploration, co-operation or competition with other players, and combat with in-world monsters. [3] The game is presented in a third-person view, with a muted cel-shaded graphics presentation. [4]