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The first official BattleTech novel was William H. Keith's Decision at Thunder Rift (1986) written for FASA. Loren L. Coleman's Endgame (2002), for Roc Books, would be the last canon "Classic" BattleTech novel to be released for the next 13 years, while Roc Books worked on its "MechWarrior: Dark Age" series. Endgame would fix plot lines and ...
BattleTech's fictional history covers the approximately 1,150 years from the end of the 20th century to the middle of the 32nd. Most works in the series are set during the early to middle decades of the 31st century, though a few publications concern earlier ages. [4] MechWarrior: Dark Ages and its related novels take place in the mid 3100s. [5]
BattleTech is an animated television series based on the BattleTech fictional universe, produced for syndication by Saban Entertainment in 1994. [1] Written by Robert N. Skir and Marty Isenberg, the series ran for 13 episodes and focused on the character of Adam Steiner, a military officer in the distant future who struggles to liberate his home planet from an attacking faction.
Decision at Thunder Rift is a novel by William H. Keith Jr. published in 1986. it is the first book of the Saga of the Gray Death Legion, and the first novel ever to be published for BattleTech. [1] It tells the story of the young Grayson Death Carlyle and the events that led to the founding of his famous mercenary unit.
MechCommander: Desperate Measures is an expansion pack that was released in 1999. [13] Set immediately after the liberation of Port Arthur, the player once again assumes command of Zulu company in a campaign to liberate the desolate planet Cermak in the Periphery, taken by a renegade Smoke Jaguar, Star Colonel Marcus Kotare (a character that was featured briefly in MechWarrior 2: Mercenaries ...
The BattleTech 1 & BattleMech 1 wargaming franchise includes many authorized titles in various face personality genres, including tabletop wargames, role-playing games, collectible card games and video arcade PS1 and PC computer games.
FASA published the miniatures wargame BattleTech in 1984, and many supplements and sourcebooks followed.BattleTech Compendium, published in 1990, is a 144-page softcover book written by the FASA staff, with artwork by Earl Geier, James Nelson, and Mike Nielsen.
MechCommander 2 is a 2001 real-time tactics video game based on the BattleTech/MechWarrior franchise, developed by FASA Interactive and distributed by Microsoft. It is a sequel to MechCommander . Development history