Search results
Results from the WOW.Com Content Network
The third version of the model 1 Genesis was the model at the center of Sega v. Accolade for its incorporation of the Trademark Security System (TMSS). After the release of the Sega Genesis in 1988, video game publisher Accolade began exploring options to release some of their PC game titles onto the console.
The developers behind the RetroArch project claimed "the RetroN 5 violates several licenses". This was because the console used the Genesis Plus GX and SNES9x Next emulators to launch some games. Both of the emulators are filed under a non-commercial license, thus meaning they cannot be used in commercial products, such as the RetroN 5.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
A core feature of the Sega CD is the increase in data storage by its games being CD-ROMs; whereas ROM cartridges of the day typically contained 8 to 16 megabits of data, a CD-ROM disc can hold more than 640 megabytes of data, more than 320 times the storage of a Genesis cartridge.
Mednafen (My Emulator Doesn't Need A Frickin' Excellent Name), formerly known as Nintencer, is an OpenGL and SDL multi-system free software wrapper that bundles various original and third-party emulation cores into a single package, and is driven by command-line input.
One case in point is a bizarre federal class action lawsuit (Donnelly v. Thompson) recently filed in the Northern District of California, claiming that Reps. Mike Thompson (D-Calif.) and Jared ...
Nissan persuaded a federal appeals court on Friday to decertify 10 class actions accusing the Japanese automaker of selling cars and SUVs with defective automatic emergency braking systems that ...
An 'emulator core' here is a 'libretro core'. A libretro core in turn is a shared library - ie. an app in the form of a library. Thus, all RetroArch is, is a 'player' for being able to run 'apps' that target that API. Hence it is a 'frontend' and hence even through basic user interactions everybody would know exactly what this is.