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A Wikipedia clone, also called a Wikipedia mirror site, is a web site that uses information derived wholly or in large part from Wikipedia.The information displayed on the site either may come from an older version of one or more Wikipedia articles that the site has never updated, or may be designed to update the information each time the respective Wikipedia article(s) are edited.
One thing the most visited websites have in common is that they are dynamic websites. Their development typically involves server-side coding, client-side coding and database technology. The programming languages applied to deliver such dynamic web content vary vastly between sites.
In computing, a clone is hardware or software that is designed to function in exactly the same way as another system. [1] A specific subset of clones are remakes (or remades ), which are revivals of old, obsolete, or discontinued products.
The initial development is by Comptek; Yandex would become a separate company in 2000. [31] 1998 June: 5: New web directory: Gnuhoo, a web directory project by Rich Skrenta and Bob Truel, both employees of Sun Microsystems, launches. [14] [32] It would later be renamed the Open Directory Project. July–September: New web search portal
This is a list of most-visited websites worldwide as of November 2024, along with their change in ranking compared to the previous month. List This is a dynamic list and may never be able to satisfy particular standards for completeness.
Truby and Brown coined the term “digital thought clone” to refer to the evolution of digital cloning into a more advanced personalized digital clone that consists of “a replica of all known data and behavior on a specific living person, recording in real-time their choices, preferences, behavioral trends, and decision making processes.” [3]
Role-playing game publisher Matthew Finch was involved in the development of Castles & Crusades, serving as editor of the Player's Handbook, and was the initial author of OSRIC, which was afterward taken up by Stuart Marshall and released to the public in 2006 as a retro-clone of the first edition of Advanced Dungeons & Dragons (1977–1989).
Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...