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iRacing is a subscription-based online racing simulation video game developed and published by iRacing.com Motorsport Simulations in 2008. All in-game sessions are hosted on the publisher's servers. The game simulates real world cars, tracks, and racing events, and enforces rules of conduct modeled on real auto racing events. [1] [2] [3]
Jann Mardenborough, a sim racer, became a professional Nissan racing driver by playing Gran Turismo. [1] [2] [3]Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. [4]
The cars one can drive are a yellow Penske-Chevrolet, a red Lola-Buick, or a blue March-Cosworth, with the Penske having the fastest default setup (but if one sets the car up well, any of the above racecars can compete effectively). Various settings can be changed during Practice from menus associated with Function keys F3–F10.
Racing scene. The simulation offers the ability to race in single events or a full Championship season (made up of all the tracks installed and available on the player's computer); to take part in associated practice, qualifying and warm-up sessions; to set up and customize the car both on-track and in a dedicated "garage" feature; and to race head-to-head against another player by connecting ...
In motorsport, the racing setup, car setup or vehicle setup is the set of adjustments made to the vehicle in order to optimize its behaviour (performance, handling, reliability, etc.) for specific conditions. Vehicle setups are variable for a variety of reasons, ranging from weather, driver/rider preference and race track characteristics.
After the initial success of Sports Car GT (1999), Image Space Incorporated used its self-developed software engine Motor1 for several racing titles, including the Formula One simulators F1 2002 and F1 Challenge '99-'02. iMotor is an umbrella term that covers every component of the software engine, [15] including the graphics engine gMotor and the physics engine Motor.
Papyrus Design Group, Inc. was a computer game developer founded in 1987 by David Kaemmer and CEO Omar Khudari. Based in Watertown, Massachusetts, it is best known for its series of realistic sim racing games based on the NASCAR and IndyCar leagues, as well as the unique Grand Prix Legends.
SimCraft, a privately held company headquartered just outside Atlanta, Georgia, is the creator and manufacturer of a proprietary motion simulation technology.Focused primarily on racing driver development, SimCraft technology has also been applied to flight as well as promising and pioneering health research on neuroplasticity restoration in cancer patients.