enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    How can an object's instantiation be deferred to a subclass? Create an object by calling a factory method instead of directly calling a constructor. This enables the creation of subclasses that can change the way in which an object is created (for example, by redefining which class to instantiate).

  3. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  4. this (computer programming) - Wikipedia

    en.wikipedia.org/wiki/This_(computer_programming)

    When a member function is called on an object, it invokes the member function with the same name on the object's class object, with the object automatically bound to the first argument of the function. Thus, the obligatory first parameter of instance methods serves as this; this parameter is conventionally named self, but can be named anything.

  5. Lazy initialization - Wikipedia

    en.wikipedia.org/wiki/Lazy_initialization

    In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed. It is a kind of lazy evaluation that refers specifically to the instantiation of objects or other resources.

  6. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    As an instance of a class, an object is constructed from a class via instantiation. Memory is allocated and initialized for the object state and a reference to the object is provided to consuming code. The object is usable until it is destroyed – its state memory is de-allocated.

  8. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    A reference to an instance of a class may actually be referring to one of its subclasses. The actual class of the object being referenced is impossible to predict at compile-time. A uniform interface is used to invoke the member functions of objects of a number of different classes.

  9. Instance variable - Wikipedia

    en.wikipedia.org/wiki/Instance_variable

    class Dog: def __init__ (self, breed): self. breed = breed # instance variable # dog_1 is an object # which is also an instance of the Dog class dog_1 = Dog ("Border Collie") In the above Python code, the instance variable is created when an argument is parsed into the instance, with the specification of the breed positional argument.