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  2. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    Geometry Dash SubZero On 12 December 2017, Topala announced a third spin-off game titled Geometry Dash SubZero , [ 35 ] which was released on 21 December 2017. [ 36 ] [ 37 ] Geometry Dash SubZero ’s levels all contain features present in update 2.2, despite the update's release date being years earlier.

  3. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    SpriteBuilder: Previously known as CocosBuilder, [6] SpriteBuilder is an IDE for Cocos2D-SpriteBuilder apps. SpriteBuilder is free and its development was sponsored by Apportable, who also sponsored the free Cocos2D-SpriteBuilder, Cocos3D, and Chipmunk physics projects.

  4. Subdivision surface - Wikipedia

    en.wikipedia.org/wiki/Subdivision_surface

    In the field of 3D computer graphics, a subdivision surface (commonly shortened to SubD surface or Subsurf) is a curved surface represented by the specification of a coarser polygon mesh and produced by a recursive algorithmic method.

  5. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.

  6. Geography Markup Language - Wikipedia

    en.wikipedia.org/wiki/Geography_Markup_Language

    GML defines features distinct from geometry objects. A feature is an application object that represents a physical entity, e.g. a building, a river, or a person. A feature may or may not have geometric aspects. A geometry object defines a location or region instead of a physical entity, and hence is different from a feature.

  7. Square root of 2 - Wikipedia

    en.wikipedia.org/wiki/Square_root_of_2

    In ancient Roman architecture, Vitruvius describes the use of the square root of 2 progression or ad quadratum technique. It consists basically in a geometric, rather than arithmetic, method to double a square, in which the diagonal of the original square is equal to the side of the resulting square.

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