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Tomb Raider III (also known as Tomb Raider III: Adventures of Lara Croft) is an action-adventure video game developed by Core Design and published by Eidos Interactive. It was released for the PlayStation and Microsoft Windows platforms in 1998. Tomb Raider III is the third title in the Tomb Raider series and a sequel to Tomb Raider II.
Since the original Tomb Raider made its splash on the action-platformer scene in the mid-90s, our time with Lara Croft has since been so-so with its many sequels and uninspired franchise reboots.
For Tomb Raider II, minor upgrades were made to the engine, with the main improvements being to the AI and smoothing out Lara's model. [83] Tomb Raider III underwent major revisions, including rewrites to the graphics engine and improvements in the lighting and AI systems. [144] The engine was given a major overhaul for The Last Revelation. The ...
Tomb Raider I–III Remastered is a collection of remasters of the first three games in the Tomb Raider series: Tomb Raider, Tomb Raider II, and Tomb Raider III. [4] Each game features archaeologist-adventurer Lara Croft as she travels through a series of ancient ruins and tombs in search of ancient artefacts, and is presented from a third-person perspective.
Tomb Raider IV–VI Remastered is a collection of remasters of Core Design's last three entries, Tomb Raider: The Last Revelation, Tomb Raider: Chronicles, and Tomb Raider: The Angel of Darkness, developed and published by Aspyr, and set for release on 14 February 2025 for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and ...
The PlayStation 3 version of the game includes a regional lockout, allowing the game to be played only if the game's region matches the console region, despite the fact that PlayStation 3 games are normally region-free, leading to a massive fan outrage. [197] [198] The game's sequel, Persona 4 Arena Ultimax however, is region-free. [199] 2013 ...
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In 2003, the studio took over the development of the best-selling Tomb Raider franchise [6] after its original developer, Core Design, failed to gain critical or commercial success with their later games. [7] [8] Crystal Dynamics' first Tomb Raider game, Tomb Raider: Legend, became a commercial success with 4.5 million copies sold as of ...