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  2. Run-time estimation of system and sub-system level power ...

    en.wikipedia.org/wiki/Run-time_estimation_of...

    The model needs to be highly reliable, fast, and it also should have run-time estimation capability that does not increase overhead. The model should be simple and easily adoptable across different platforms. The purposed run-time power estimation requires a first order linear operation on a single power metric, reducing estimation overhead. [14]

  3. Uninterruptible power supply - Wikipedia

    en.wikipedia.org/wiki/Uninterruptible_power_supply

    The run-time for a battery-operated UPS depends on the type and size of batteries and rate of discharge, and the efficiency of the inverter. The total capacity of a lead–acid battery is a function of the rate at which it is discharged, which is described as Peukert's law. Manufacturers supply run-time rating in minutes for packaged UPS systems.

  4. Overhead (computing) - Wikipedia

    en.wikipedia.org/wiki/Overhead_(computing)

    Overhead is deliberately not part of this calculation, since it varies from one machine to another, whereas the fundamental running time of an algorithm does not. This should be contrasted with algorithmic efficiency , which takes into account all kinds of resources – a combination (though not a trivial one) of complexity and overhead.

  5. Lookup table - Wikipedia

    en.wikipedia.org/wiki/Lookup_table

    In computer science, a lookup table (LUT) is an array that replaces runtime computation with a simpler array indexing operation, in a process termed as direct addressing.The savings in processing time can be significant, because retrieving a value from memory is often faster than carrying out an "expensive" computation or input/output operation. [1]

  6. Delta timing - Wikipedia

    en.wikipedia.org/wiki/Delta_timing

    Delta time or delta timing is a concept used amongst programmers in relation to hardware and network responsiveness. [1] In graphics programming, the term is usually used for variably updating scenery based on the elapsed time since the game last updated, [2] (i.e. the previous "frame") which will vary depending on the speed of the computer, and how much work needs to be done in the program at ...

  7. Interpacket gap - Wikipedia

    en.wikipedia.org/wiki/Interpacket_gap

    The time is measured from the end of the frame check sequence of one frame to the start of the preamble for the next. [ 2 ] : 5 During data reception, some interpacket gaps may be smaller due to variable network delays, clock tolerances (all speeds), and the presence of repeaters (10 Mbit/s only).

  8. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply the "stack". Although maintenance of the call stack is important for the proper functioning of most software , the details are normally hidden and automatic in high-level programming languages .

  9. Least slack time scheduling - Wikipedia

    en.wikipedia.org/wiki/Least_slack_time_scheduling

    Least slack time (LST) scheduling is an algorithm for dynamic priority scheduling. It assigns priorities to processes based on their slack time . Slack time is the amount of time left after a job if the job was started now.