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If the player completes all four missions and successfully lands on the aircraft carrier, a scene is shown of the F-14 taxiing on the carrier and the player waving to the LSO crew. Gameplay takes place from the cockpit's point of view and consists of two main themes: dogfighting and landing the aircraft.
The player must fly an attack helicopter from an offshore aircraft carrier and retrieve the captives by landing on a helipad on the island. [4] As the player flies over the island, they must successfully dodge anti-aircraft fire from ground-based turrets which are able to shoot down the helicopter and end the game with a single hit.
It maintains a level of realism in that aircraft that are limited to land-based operations in real life are similarly limited to land-based operations in the game. This prevents the player from having heavy bombers (like the B-52) taking off or landing from aircraft carriers, something that never happens in the real world. Moreover, only ...
Arcade game, PlayStation, PlayStation 2, PlayStation Portable, Game Boy Color: Midnight Landing. 1987 Landing High Japan. 1999 Landing is a series of flight simulator video games by Taito. Almost all games were released for arcades, except the Jet de Go! series released for PlayStation consoles.
Flight Control is a time management video game for iOS, Wii, Nintendo DS, [10] Android, [11] and Windows Phone 7 [12] developed by Firemint and first released for iOS on March 5, 2009. The app was a number one bestseller on the App Store in 19 countries simultaneously on April 6, 2009 [ 13 ] and has sold over 3.8 million copies. [ 14 ]
After Burner was a worldwide commercial success, becoming Japan's second highest-grossing large arcade game of 1987 and overall arcade game of 1988 as well as among America's top five highest-grossing dedicated arcade games of 1988. It was acclaimed by critics for its impressive visuals, gameplay and overall presentation, and is seen as being ...
Based aboard an aircraft carrier, players can do numerous missions in an effort to help the war effort. Campaign modes allow for all aircraft to have their own statistics and allow players to carry certain types of aircraft into the combat zone. All aircraft come equipped with a throttle, a speedometer, an altimeter, a compass, and a fuel tank.
The game shares many features with Fleet Command including 3D graphics, real time gameplay, time compression and the inclusion of carrier and land based aircraft. [11] Civilian air traffic will also be simulated in the gameplay. [ 13 ]