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Agar.io [a] is a massive multiplayer online action game created by Brazilian developer Matheus Valadares. Players control one or more circular cells in a map representing a Petri dish. The goal is to gain as much mass as possible by eating cells and player cells smaller than the player's cell while avoiding larger ones which can eat the player ...
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The basic premise of the game has 50 players compete to eat colored orbs and grow as large as possible, while destroying other player's snakes. [45] The game was created in 2016 by Steven Howse, a self-taught independent developer who was inspired to make it after playing Agar.io. The game quickly rose to be the top game on many platforms. [46]
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Dog Eat Dog’s mechanics elegantly render the struggle between a colonial force and subjugated people using only some tokens, a few dice, and conversation. Like Paul Zimbardo’s Stanford Prison Experiment or Jane Elliott's Blue Eyes / Brown Eyes exercise , it places ordinary people in a simulation of arbitrarily imbalanced power and privilege ...
An example of Slither.io gameplay, showing one player's snake eating the remains of another snake that has died. This is only a part of the map. The objective of the game is to control a snake, also known as "slithers", around a wide area and eat pellets, defeating and consuming other players to gain mass to grow the largest and longest in the game. [1]
Zach Gage (born 1985) is an independent video game programmer and designer based in New York City. He is known for his iOS games, including SpellTower.. Gage learned to code throughout his youth and studied art at Skidmore College and Parsons School of Design, where he created installation and interactive works.