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A darkroom technician can correct perspective distortion in the printing process. It is usually done by exposing the paper at an angle to the film, with the paper raised toward the part of the image that is larger, therefore not allowing the light from the enlarger to spread as much as the other side of the exposure.
The weak-perspective model thus approximates perspective projection while using a simpler model, similar to the pure (unscaled) orthographic perspective. It is a reasonable approximation when the depth of the object along the line of sight is small compared to the distance from the camera, and the field of view is small.
A darkroom is used to process photographic film, make prints and carry out other associated tasks. It is a room that can be made completely dark to allow the processing of light -sensitive photographic materials, including film and photographic paper .
Also may mean "Perspective Control" for a lens that has the ability to shift to tilt to control linear perspective in an image. May also stand for personal computer in conjunction with digital photography. PDAF: Phase-detection autofocus. One of the mechanisms of automatic lens focusing. PF: Purple fringing. A form of chromatic aberration in ...
Projection mapping, similar to video mapping and spatial augmented reality, is a projection technique [1] [2] used to turn objects, often irregularly shaped, into display surfaces for video projection. The objects may be complex industrial landscapes, such as buildings, small indoor objects, or theatrical stages.
Perspective-n-Point [1] is the problem of estimating the pose of a calibrated camera given a set of n 3D points in the world and their corresponding 2D projections in the image. The camera pose consists of 6 degrees-of-freedom (DOF) which are made up of the rotation (roll, pitch, and yaw) and 3D translation of the camera with respect to the world.
Hugin (/ ˈ h ʊ ɡ ɪ n /) is a cross-platform open source panorama photo stitching and HDR merging program developed by Pablo d'Angelo and others. It is a GUI front-end for Helmut Dersch's Panorama Tools and Andrew Mihal's Enblend and Enfuse.
Darkroom manipulation is a traditional method of manipulating photographs without the use of computers. Some of the common techniques for darkroom manipulation are dodging, burning , and masking , which though similar conceptually to digital manipulations, involve physical rather than virtual techniques.