Search results
Results from the WOW.Com Content Network
Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...
Unreal Engine 3 (UE3) is the third version of Unreal Engine developed by Epic Games. Unreal Engine 3 was one of the first game engines to support multithreading. It used DirectX 9 as its baseline graphics API, simplifying its rendering code. The first games using UE3 were released at the end of 2006. It was succeeded by Unreal Engine 4.
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.
Utilizing Unreal Engine 4, the demo initially included 25% of the Titanic in a single level before subsequent updates expanded the number of areas to 30% of the ship. [18] A remastered demo, Demo 401 V2.0, was released on March 3, 2023. [5] Switching to Unreal Engine 5, it is the largest demo of the game released, covering 50% of the ship. [6]
Unreal Engine 4 Integration 1.6 July 15, 2016 [29] Oculus Platform SDK 1.6 July 15, 2016 [30] Oculus Utilities for Unity 5 Version 1.6 July 29, 2016 [31] v1.7 Unreal Engine 4 Integration 1.7.0 August 11, 2016 adaptive viewport scaling with configurable min/max (Rift only) Oculus Platform SDK support to mobile VR applications
Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first ...
It is powered by the Unreal Engine 5, as Croteam decided to move away from their in-house engine following the release of Serious Sam 4. [13] Initially, The Talos Principle 2 was developed in Unreal Engine 4 but development later switched to Unreal Engine 5 to make use of its features like Nanite, Lumen, World Partition, Virtual Texturing ...
Pages in category "Unreal Engine 4 games" The following 200 pages are in this category, out of approximately 532 total. This list may not reflect recent changes .