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  2. Asynchronous communication - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_communication

    An asynchronous communication service or application does not require a constant bit rate. [2] Examples are file transfer, email and the World Wide Web. An example of the opposite, a synchronous communication service, is realtime streaming media, for example IP telephony, IPTV and video conferencing.

  3. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    The term "near real-time" or "nearly real-time" (NRT), in telecommunications and computing, refers to the time delay introduced, by automated data processing or network transmission, between the occurrence of an event and the use of the processed data, such as for display or feedback and control purposes. For example, a near-real-time display ...

  4. Real-time communication - Wikipedia

    en.wikipedia.org/wiki/Real-time_communication

    Real-time communication systems are generally understood as one of two types: Hard Real-Time (HRT) and Soft Real-Time (SRT). [2] The difference between a hard and soft real-time communication system is the consequences of incorrect operation.

  5. Comparison of real-time operating systems - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_real-time...

    This is a list of real-time operating systems (RTOSs). This is an operating system in which the time taken to process an input stimulus is less than the time lapsed until the next input stimulus of the same type.

  6. Store and forward - Wikipedia

    en.wikipedia.org/wiki/Store_and_forward

    Store and forward originates with delay-tolerant networks.No real-time services are available for these kinds of networks. Logistical Networking is a scalable form of store and forward networking that exposes network-embedded buffers on intermediate nodes and allows flexible creation of services by higher-level managers including caching, point-to-multipoint communication (or multicast ...

  7. Unified communications - Wikipedia

    en.wikipedia.org/wiki/Unified_communications

    Unified communications (UC) is a business and marketing concept describing the integration of enterprise communication services such as instant messaging (chat), presence information, voice (including IP telephony), mobility features (including extension mobility and single number reach), audio, web & video conferencing, fixed-mobile convergence (FMC), desktop sharing, data sharing (including ...

  8. Real-time - Wikipedia

    en.wikipedia.org/wiki/Real-time

    Real-time camera, for controlling views in a 3D virtual environment; Real-time communication, for interactive communication; Real-time operating system, for running real-time software; Real-time protection, protection enabled constantly, rather than by, say, a virus scan; Real-time text, transmitted as it is being typed or produced

  9. Online chat - Wikipedia

    en.wikipedia.org/wiki/Online_chat

    Online chat may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and video chat, or may be a feature of a web conferencing service. Online chat in a narrower sense is any kind of communication over the Internet that offers a real-time transmission of text messages from sender ...