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Assembly language (ASM), introduced mnemonics to replace low-level instructions, making it one of the oldest programming languages still used today. Numerous dialects and implementations exist, each tailored to a specific computer processor architecture. Assembly languages are low-level and more challenging to use, as they are untyped and rigid ...
In computer programming, assembly language (alternatively assembler language [1] or symbolic machine code), [2] [3] [4] often referred to simply as assembly and commonly abbreviated as ASM or asm, is any low-level programming language with a very strong correspondence between the instructions in the language and the architecture's machine code instructions. [5]
Little Computer 3, or LC-3, is a type of computer educational programming language, an assembly language, which is a type of low-level programming language.. It features a relatively simple instruction set, but can be used to write moderately complex assembly programs, and is a viable target for a C compiler.
The first of these, the Basic Assembly Language (BAL), is an extremely restricted assembly language, introduced in 1964 and used on 360 systems with only 8 KB of main memory, and only a card reader, a card punch, and a printer for input/output, as part of IBM Basic Programming Support (BPS/360).
All examples in the books use a hypothetical language called "MIX assembly language" (MIXAL), which runs on "a mythical computer called MIX". Currently, [when?] the MIX computer is being replaced by the MMIX computer, which is a RISC version. The conversion from MIX to MMIX was a large ongoing project for which Knuth solicited volunteers for help.
A low-level programming language is a programming language that provides little or no abstraction from a computer's instruction set architecture; commands or functions in the language are structurally similar to a processor's instructions. Generally, this refers to either machine code or assembly language. Because of the low (hence the word ...
In assembly language programming, the function prologue is a few lines of code at the beginning of a function, which prepare the stack and registers for use within the function. Similarly, the function epilogue appears at the end of the function, and restores the stack and registers to the state they were in before the function was called.
Category:Assembly languages, as its title indicates, encompasses assembly languages for various computers. Specific assemblers , i.e. , the actual computer programming tools used to translate assembly language source code files into object files , can be found in Category:Assemblers .