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  2. Pathfinder Roleplaying Game - Wikipedia

    en.wikipedia.org/wiki/Pathfinder_Roleplaying_Game

    Pathfinder is a tabletop role-playing game based on a d20 system, in which most outcomes are based on the roll of a 20-sided die along with additional modifiers.One player acts as the game master for one or more other players, guiding them through an adventure path (or module), which can consist of exploration, combat, and non-violent interactions with non-player characters.

  3. List of Pathfinder books - Wikipedia

    en.wikipedia.org/wiki/List_of_Pathfinder_books

    Curse of the Crimson Throne #1: Edge of Anarchy February 2008: 96 978-1-60125-088-9: Softcover PZO9007 Nicolas Logue Curse of the Crimson Throne #2: Seven Days to the Grave March 2008: 96 978-1-60125-091-9: Softcover PZO9008 F. Wesley Schneider Curse of the Crimson Throne #3: Escape From Old Korvosa April 2008: 96 978-1-60125-092-6: Softcover ...

  4. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    Title Author Date Subject Pages Item # Levels ISBN; FRC—Forgotten Realms Companion (or Computer) are modules related to SSI computer games and form a linked sequence.: Ruins of Adventure

  5. Magic item (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Magic_item_(Dungeons...

    The Girdles are included in the first and the second editions of AD&D, their magic potent enough to be fiendishly difficult to reverse; even a Wish spell has even odds, though a deity can set things right. [44] They appear to be absent from the third edition, though similar effects are mentioned as a possible curse outcome.

  6. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Spells in this school alter the properties of their targets. [1]: 113 [28]: 152 This school was known as Alteration/Transmutation prior to 3rd edition, and as Transmutation in 3rd and 3.5 editions. [29] [30] In 3rd edition, many non-mind-affecting spells from 2nd edition's Enchantment/Charm school were moved to the Transmutation school. Wizards ...

  7. Lich (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Lich_(Dungeons_&_Dragons)

    Liches are spellcasters [2] who seek to defy death by magical means. The term derives from lich , an archaic term for a corpse . Dungeons & Dragons co-creator Gary Gygax stated that he based the description of a lich included in the game on the short story "The Sword of the Sorcerer" (1969) by Gardner Fox .

  8. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...

  9. Magic systems in games - Wikipedia

    en.wikipedia.org/wiki/Magic_systems_in_games

    High Adventure Role Playing also uses a hybrid system between the magic point system and the skill system, and to some extent the spell slot version, which requires a skill roll based on the strength of the spell effect, limiting the total number of spells cast in a day by a magic cost system, with the caster having a certain set of magic ...