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  2. The Cutting Room Floor (website) - Wikipedia

    en.wikipedia.org/wiki/The_Cutting_Room_Floor...

    The Cutting Room Floor (TCRF) is a website dedicated to the cataloguing of unused content and leftover debugging material in video games. The site and its discoveries have been referenced in the gaming press. The site started out as part of a blog but was reworked and relaunched as a wiki in 2010.

  3. Feudum - Wikipedia

    en.wikipedia.org/wiki/Feudum

    This board game -related article or section is a stub. You can help Wikipedia by expanding it.

  4. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    Dragon Age Origins [5] DromEd: Thief: The Dark Project Thief 2: The Metal Age: For the Dark Engine: Dynamite Jack editor: Dynamite Jack [6] Elder Scrolls Construction Set, The: The Elder Scrolls III: Morrowind Oblivion: Electron toolset: Neverwinter Nights 2: Escape Simulator: Escape Simulator: Fall Guys Creative: Fall Guys: Final Alert ...

  5. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    Terraria has support for mods, which is facilitated by the third-party tModLoader. [12] [13] [14] It later received official support when it was released as free downloadable content alongside the "Journey's End" update on Steam in 2020. [15] Mods for Terraria vary widely in their scope, content, and purpose. Some, such as Thorium and Calamity ...

  6. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A recurring trend with video game mods is the creation of user-made skins and/or character models replacing the default ones that came with the game, the most popular of which are meme mods such as those of Carl Johnson from Grand Theft Auto: San Andreas and Thomas the Tank Engine, [9] though at least one modder received legal action from ...

  7. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  8. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    2D flat dungeon levels made of room "chunks". [26] Factorio: 2016 Wube Software: 2D terrain map generation. [27] [non-primary source needed] Fractal Block World: 2021 Dan Hathaway Recursive 3D landscapes made of cube blocks. [28] Islanders: 2019 Grizzly Games 3D terrain generation of islands. [29] Left 4 Dead 2: 2009 Valve

  9. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Celeste Classic, UFO Swamp Odyssey, Pico Racer, P.Craft Proprietary Strict limitations to game design: 32kB cartridge size, 16 colours, 4 channel wavetable sound, 128x128 pixels, 256 sprites of 8x8 pixels.