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Bloons Tower Defense (also known as Bloons TD or BTD) is a series of tower defense games under the Bloons series created and produced by Ninja Kiwi. The game was initially developed as a browser game , built upon the Adobe Flash platform and released in mid 2007.
Tower defense (TD) is a subgenre of strategy games where the goal is to defend a player's territories or possessions by obstructing the enemy attackers or by stopping enemies from reaching the exits, usually achieved by placing defensive structures on or along their path of attack. [1]
Rush Royale involves battles against monsters, played in Co-Op mode or in Player-vs-Player (PvP) mode against another live player using different cards.. The playing field is a 3 × 5 grid where the player can position their units by using "mana," a special resource that is accumulated during battle after killing monsters.
Bloons TD 6 is a 2018 tower defense game developed and published by Ninja Kiwi in Unity (game engine), where various monkeys pop "Bloons". The sixth and latest entry in the Bloons Tower Defense series, it first released on June 13, 2018, for iOS and Android. It was later released on Microsoft Windows in December 2018, and macOS in March 2020 ...
A rush can also be considered a mass attack with primarily only one type of unit used, and depends on overwhelming numbers and force to succeed. The rush is often a suicidal attack (for the units involved); rushing units are often expected to die, but to nevertheless benefit the player initiating the rush by disrupting the opponent's operations.
The game combines tower defense strategy with a rolling ball mechanic similar to games such as Marble Madness and Super Monkey Ball. Players must use a large stone boulder to attack an enemy's castle at the bottom of the hill, while using various defensive structures to defend their own castles.
Night Slashers is similar to Capcom's Final Fight and Sega's Streets of Rage series, which is an archetypal side scrolling beat 'em up game. One, two or three players/characters move from left to right through each level (most of which are split into three or more scenes), fighting with the enemy characters who appear, until they reach a confrontation with a stronger boss character at the end ...
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