enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    Two vertices connected by a straight line become an edge. Three vertices, connected to each other by three edges, define a triangle , which is the simplest polygon in Euclidean space . More complex polygons can be created out of multiple triangles, or as a single object with more than 3 vertices.

  3. Geodesic polyhedron - Wikipedia

    en.wikipedia.org/wiki/Geodesic_polyhedron

    All vertices are valence-6 except the 12 centered at the original vertices which are valence 5 A geodesic polyhedron is a convex polyhedron made from triangles . They usually have icosahedral symmetry , such that they have 6 triangles at a vertex , except 12 vertices which have 5 triangles.

  4. Conway polyhedron notation - Wikipedia

    en.wikipedia.org/wiki/Conway_polyhedron_notation

    Meta adds vertices at the center and along the edges, while bevel adds faces at the center, seed vertices, and along the edges. The index is how many vertices or faces are added along the edges. Meta (in its non-indexed form) is also called cantitruncation or omnitruncation. Note that 0 here does not mean the same as for augmentation operations ...

  5. Catmull–Clark subdivision surface - Wikipedia

    en.wikipedia.org/wiki/Catmull–Clark_subdivision...

    For each original point (P), take the average (F) of all n (recently created) face points for faces touching P, and take the average (R) of all n edge midpoints for original edges touching P, where each edge midpoint is the average of its two endpoint vertices (not to be confused with new edge points above).

  6. Dual polyhedron - Wikipedia

    en.wikipedia.org/wiki/Dual_polyhedron

    The dual of a cube is an octahedron.Vertices of one correspond to faces of the other, and edges correspond to each other. In geometry, every polyhedron is associated with a second dual structure, where the vertices of one correspond to the faces of the other, and the edges between pairs of vertices of one correspond to the edges between pairs of faces of the other. [1]

  7. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    The above figure shows a four-sided box as represented by a VV mesh. Each vertex indexes its neighboring vertices. The last two vertices, 8 and 9 at the top and bottom center of the "box-cylinder", have four connected vertices rather than five. A general system must be able to handle an arbitrary number of vertices connected to any given vertex.

  8. Polygon triangulation - Wikipedia

    en.wikipedia.org/wiki/Polygon_triangulation

    A polygon ear. One way to triangulate a simple polygon is based on the two ears theorem, as the fact that any simple polygon with at least 4 vertices without holes has at least two "ears", which are triangles with two sides being the edges of the polygon and the third one completely inside it. [5]

  9. PLY (file format) - Wikipedia

    en.wikipedia.org/wiki/PLY_(file_format)

    The file starts with the header which defines a file in ASCII format. There are 14 vertices (6 faces * 4 vertices - 10 vertices saved due to merging) and 6 faces in total. After the header, the vertex and face data is listed. The vertex list contains position (x,y,z), normals (nx,ny,nz) and texture coordinates (s,t) for each of the 14 vertices.